//
// trilib.h: header file for loading triangles from an Alias triangle file
//

typedef struct {
	float	v[3];
	int		lightnormalindex;
} trivert_t;

typedef struct {
	trivert_t	verts[3];
} triangle_t;

void LoadTriangleList (char *filename, triangle_t **pptri, int *numtriangles);

