Quake-edit API, Shareware vs Reg.

Tom Wheeley (tomw@tsys.demon.co.uk)
Tue, 25 Jun 96 23:12:37 GMT

Date: Tue, 25 Jun 96 23:12:37 GMT
From: Tom Wheeley <tomw@tsys.demon.co.uk>
To: quake-dev@gamers.org
Subject: Quake-edit API, Shareware vs Reg.

In article <199606251558.PAA17498@r02n06.cac.psu.edu> you write:

> Another question has come to mind: How will level editors be able to
> produce MAPs that only work with registered versions of quake and NOT the
> shareware? I hoped id would have solved that problem for us and just
> disabled the loading of external maps in the shareware version, but i
> seriously doubt they had the time to put code like that in, <gripe>
> considering they cant even get the Soundblaster Pro support to work ;-)
> </gripe>

Well, although it doesn't prove anything, `strings quake.exe`, included:

You must have the registered version to use modified games


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