Re: Standard Brush Format

Ben Morris (bmorris@islandnet.com)
Fri, 28 Jun 1996 08:22:36 -0700

Date: Fri, 28 Jun 1996 08:22:36 -0700
From: Ben Morris <bmorris@islandnet.com>
To: quake-dev@gamers.org
Subject: Re: Standard Brush Format

FiSTY wrote:
> a bsp is completly static... you cannot move anything in the bsp...
> for
> moving floors, doors, etc. you need to make separate entities and
> associate
> QuakeC code to them...

yesyesyes. what he is asking is: can you rotate these separate entities?
is there a Rotate_Entity() command in QuakeC? given an entity, can it be
rotated? is it possible to rotate an entity?

-/-
Ben Morris: Irritant at Large "the four walls entertaining me
http://www.islandnet.com/~bmorris are symbols of my contentment
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