Re: .MDL animations

Jim Bucher (jim@gcchem.com)
Wed, 13 Mar 1996 13:17:25 -0600

Date: Wed, 13 Mar 1996 13:17:25 -0600
From: Jim Bucher <jim@gcchem.com>
To: quake-editing@nvg.unit.no
Subject: Re: .MDL animations

Brian K. Martin wrote:

> The data in the frame header defines the bounding block around
> the object. My guess is that the animation frame sequence is stored
> in the progs.dat file somewhere.
Could you post the format of the header?

> p.s. MDL (MedDLe) is up to version 1.0 and now has 3d texture mapped
> graphics and stuff.. http://www.phyast.pitt.edu/~brian/mdlv10.zip
I just checked it out. Pretty cool. My viewer also does 3D texture
mapping, and can cycle through the frames. I'll probably upload it to
ftp.cdrom.com in a couple of days. It will be called QMV05.ZIP. First I
am going to have some friends test it out.