QuakeDevelopers by subject
Starting: Mon 04 Mar 1996 - 00:00:-31800 MET
Ending: Thu 28 Mar 1996 - 00:00:-49560 MET
Messages: 101
- .MDL animations
- ADMIN: digest operational
- ADMIN: Various things...
- Descriptions of Quake Utilities for a faq file
- DIGEST FORMAT?
- Distance from plane to point
- Distributing Quake maps
- Distributing Quake maps (long-ish, wordy and rambling :)
- Forward: Intermediate file format
- Howdy Dudey Time. [RANDOM TITLE]
- just another brick in the wall.. [RANDOM TITLE]
- Legal issues (was: WAD conversion sketch)
- List of entity classnames
- Map Conversion Utility, Anyone?
- mdl file formats
- More Visibility Progress
- New info on surface.flips
- Note about surface.flips bit4
- One more file format suggestion
- Please refrain from posting trivialities
- Quake BSP info from Carmack
- Quake data structures
- Quake Palette
- Quake tools in C++
- Question
- RE: Descriptions of Quake Utilities for a faq file
- RE: Visibility Lists Revisited
- reference library design/mdl file formats
- release of id tools/was: Quake data structures
- Rendering Quake surfaces
- Textures.
- The Gimp!
- Unofficial Quake Specs 3.0 released!
- Upcoming: Quake Unofficial Specs 3.0
- Uwouldn'tHoldAThingLikeSanityAgainstAGuy? [RT]
- Uwouldn'tHoldAThingLikeSanityAgainstAGuy? [RT]
- Various things...
- Visibility Lists
- Visibility Lists Revisited
- WAD Conversion sketch
- WAD conversion sketch)
- Welcome to Quake Developers!
- WinTex 4.3 and Quake specs
Last message date: Thu 28 Mar 1996 - 00:00:-49560 MET
Archived on: Thu Mar 28 1996 - 18:33:01 MET
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