From: "Chris Cason" <Chris.Cason@oaks.com.au>
To: quake-dev@gamers.org
Date: Thu, 27 Jun 1996 00:27:55 -0800
Subject: Re: My Quake Editor
> Could you summarize the major design differences of Direct3D vs.
> OpenGL? I've always wondered (having no access to Direct*), and
> this would certainly be valuable info.
I second this - I'm having trouble deciding between the two myself. I've
tried hunting around but didn't find much of substance at the time I looked.
I'd appreciate some sort of comparison (or a pointer to one.)
-- Chris Cason