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4. Miscellaneous


rcon_password
rcon_address

scr_conspeed
scr_showturtle
scr_showpause
scr_centertime
scr_printspeed

U_REMOVE
ALIAS_LOOP_COUNT

in_joystick

Cbuf_AddText
Cbuf_ExecuteText

Cmd_AddCommand
Cmd_RemoveCommand

MOD_LoadBmodel
Mod_LoadBrushModel

CM_InlineModel
CM_LeafContents
CM_LeafCluster
CM_LeafArea

CMSF_ReadDir

SZ_GetSpace

COM_AddParm
Com_sprintf

PackFile
FindFile
FS_Read
CopyFile

PF_setmodel
SpawnServer

Sys_BeginFind 
Sys_Printf
Sys_GetGameAPI
Sys_UnloadingGame

4.1 Managing the Game DLL

The basic sequence is as follows:

  1. LoadLibrary is called
  2. GetGameAPI is called, which sets function pointers
There are two related functions:

Once the game is loaded, the networking is started:

Finally, the initial POV is determined.


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