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The Quake 2 Networking Data Flow

written by Q2DP

Version 0.3 of 18. March 1998


This document is supposed to become a concise description of how the client-server mechanism works, starting by booting each, file access, and connection, proceeding to use of the network protocol as described above during joining, and playing.

1. Introduction

2. Basics of Client-Server Architecture

3. Client Server Handshakes

4. Client Server Data Flow


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