========================================== String Dump of linuxquake3 (556872 bytes) as part of q3atest 1.03 ========================================== /lib/ld-linux.so.2 __gmon_start__ libX11.so.6 _DYNAMIC _GLOBAL_OFFSET_TABLE_ _init _fini free malloc _IO_stderr_ fprintf exit strcmp memset XAutoRepeatOn XAutoRepeatOff memcpy memmove XCloseDisplay XFreeGC strncpy __strtol_internal sprintf XCreatePixmap XCreateGC XCreateColormap XCreatePixmapCursor XDefineCursor XDestroyWindow getenv strcat XFillRectangle XFlush XFreePixmap strcpy getuid strrchr XGrabKeyboard XGrabPointer strncmp XMapWindow XMoveWindow XNextEvent XOpenDisplay fwrite XPending _IO_getc fopen fclose XUndefineCursor XUngrabKeyboard XUngrabPointer XWarpPointer XCreateWindow select __errno_location strerror fputs open __xstat close read _IO_putc fread strchr qsort fflush socket setsockopt inet_addr gethostbyname htons ioctl __ctype_tolower fcntl __ctype_toupper XLookupString strstr atexit libXext.so.6 printf XextCreateExtension XextFindDisplay XextAddDisplay XextRemoveDisplay XMissingExtension _XFlush _XReply XSync calloc _XEatData _XRead _XSend _XReadPad libdl.so.2 dlopen dlclose dlsym dlerror _start _IO_stdin_ libm.so.6 libc.so.6 _exit __libc_init_first __sigsetjmp longjmp signal atof __strtod_internal putenv srand rand getcwd geteuid _IO_stdout_ vsprintf perror ftell fseek strlen strcasecmp time asctime localtime gettimeofday opendir closedir readdir waitpid fork _environ mkdir seteuid gethostname usleep mmap mprotect bind recvfrom sendto ntohl __environ environ _etext _edata __bss_start _end Dropped frame: %i > %i SCR_PlayCinematic( %s ) video/%s Couldn't open %s Bad identifier on %s compression: %d width: %d height: %d sound rate: %d sound width: %d sound channels: %d cinematic dimensions not %d x %d usage: condump Dumped console text to %s. ERROR: couldn't open. con_notifytime scr_conspeed toggleconsole messagemode messagemode2 clear condump say_team: say: zDgfx/2d/conback Could not register shader '%s' conback Q3T 1.03 Three keys down for a button! %f : %f userinfo "%s" cl_maxpackets cl_packetdup MAX_PACKET_USERCMDS centerview +moveup -moveup +movedown -movedown +left -left +right -right +forward -forward +back -back +lookup -lookup +lookdown -lookdown +strafe -strafe +moveleft -moveleft +moveright -moveright +speed -speed +attack -attack +button0 -button0 +button1 -button1 +button2 -button2 +button3 -button3 +button4 -button4 +button5 -button5 +button6 -button6 +mlook -mlook cl_nodelta cl_debugMove SEMICOLON PAUSE MWHEELDOWN MWHEELUP KP_PLUS KP_MINUS KP_SLASH KP_DEL KP_INS KP_ENTER KP_PGDN KP_DOWNARROW KP_END KP_RIGHTARROW KP_5 KP_LEFTARROW KP_PGUP KP_UPARROW KP_HOME MIDI13 MIDI12 MIDI11 MIDI10 MIDI9 MIDI8 MIDI7 MIDI6 MIDI5 MIDI4 MIDI3 MIDI2 MIDI1 MIDI0 AUX32 AUX31 AUX30 AUX29 AUX28 AUX27 AUX26 AUX25 AUX24 AUX23 AUX22 AUX21 AUX20 AUX19 AUX18 AUX17 AUX16 AUX15 AUX14 AUX13 AUX12 AUX11 AUX10 AUX9 AUX8 AUX7 AUX6 AUX5 AUX4 AUX3 AUX2 AUX1 JOY4 JOY3 JOY2 JOY1 MOUSE3 MOUSE2 MOUSE1 HOME PGUP PGDN SHIFT CTRL RIGHTARROW LEFTARROW DOWNARROW UPARROW BACKSPACE SPACE ESCAPE ENTER drawLen >= MAX_STRING_CHARS clear say_team "%s" say "%s" unbind : remove commands from a key "%s" isn't a valid key bind [command] : attach a command to a key "%s" = "%s" "%s" is not bound unbindall bind %s "%s" %s "%s" bind unbind unbindall bindlist nextdemo -%s %i %i %s is unbound, use options menu to set. %s %i %i Not recording a demo. Stopped demo. demo9999.tga demo%i%i%i%i record Already recording. You must be in a level to record. demos/%s.dm3 recording to %s. ERROR: couldn't open. %i frames, %3.1f seconds: %3.1f fps CL_ReadDemoMessage: demoMsglen > MAX_MSGLEN Demo file was truncated. MbP?playdemo sv_killserver .dm3 demos/%s couldn't open %s nextdemo CL_NextDemo: %s disconnect Unknown command "%s" %s %s update.idsoftware.com Resolving %s Couldn't resolve address %s resolved to %i.%i.%i.%i:%i challenge renderer version getmotd "%s" Not connected to a server. %s=%s %s undefined Disconnected from server usage: connect [server] localhost Server quit Bad server address You must set 'rcon_password' before issuing an rcon command. rcon You must either be connected, or set the 'rconAddress' cvar to issue rcon commands %4i: %s User info settings: connect %s (%i) getchallenge qport connect %i %i %i "%s" Server disconnected for unknown reason CL packet %s: %s challengeResponse connectResponse Dup connect received. Ignored. connectResponse packet while not connecting. Ignored. connectResponse from a different address. Ignored. %s should have been %s infoResponse echo motd print Unknown connectionless packet command. %s: Runt packet %s:sequenced packet without connection Server connection timed out. activeAction screenshot silent vid_xpos vid_ypos r_fullscreen ----- Initializing Renderer ---- ------------------------------- Couldn't initialize refresh gfx/2d/bigchars CL_GetParseEntityState: %i >= %i Sys_GetCGameAPI failed ----- Client Initialization ----- gfx/2d/conback.tga conback cl_noprint cl_maxpackets cl_packetdup cl_shownet cl_timeout timedemo cl_avidemo rcon_password rconAddress cl_yawspeed cl_pitchspeed cl_anglespeedkey cl_run freelook sensitivity cl_mouseAccel cl_showmouserate 0.022 m_pitch m_yaw 0.25 m_forward m_side Player name 3000 rate snaps visor/default model male color handicap password viewsize configstrings userinfo snd_restart vid_restart record demo cinematic stopdemo connect scanservers rcon setenv cl_running ----- Client Initialization Complete ----- ----- CL_Shutdown ----- recursive shutdown ----------------------- MAX_BROADCAST_SERVERS hit, dropping infoResponse %s: %s Scanning for servers on the local network... getinfo xxx MbP? svc_snapshot svc_download svc_serverCommand svc_baseline svc_configstring svc_gamestate svc_nop svc_bad %3i:%s CL_ParsePacketEntities: bad number:%i CL_ParsePacketEntities: end of message %3i: unchanged: %i %3i: delta: %i %3i: baseline: %i frame:%i delta:%i Delta from invalid frame (not supposed to happen!). Delta frame too old. Delta parseEntitiesNum too old. playerstate packet entities sv_serverid configstring > MAX_CONFIGSTRINGS MAX_GAMESTATE_CHARS exceeded Baseline number out of range: %i CL_ParseGamestate: bad command byte Configstring %i: %s serverCommand: %s disconnect Server disconnected clientLevelShot wait ; wait ; wait ; wait ; screenshot levelshot ------------------ CL_ParseServerMessage: read past end of server message END OF MESSAGE %3i:BAD CMD %i CL_ParseServerMessage: Illegible server message RECORDING %s: %i timegraph debuggraph graphheight graphscale graphshift SCR_DrawScreenField: cls.state == CA_UNINITIALIZED SCR_UpdateScreen: recursively called ----- Sound Info ----- sound system not started %5d stereo %5d samples %5d samplebits %5d submission_chunk %5d speed 0x%x dma buffer Forcing all sounds to 8 bit Not forcing sounds to 8 bit ---------------------- ------- sound initialization ------- s_volume s_musicvolume s_khz s_loadas8bit s_mixahead 0.05 s_mixPreStep s_show s_testsound s_initsound not initializing. ------------------------------------ play music stopsound soundlist soundinfo S_FindName: NULL S_FindName: empty name Sound name too long: %s S_FindName: out of sfx_t Couldn't load sound: %s S_PickChannel: entchannel<0 overrides %s ?S_StartSound: bad entitynum %i S_StartSound: handle %i out of range %i : %s %s has length 0 S_UpdateEntityPosition: bad entitynum %i %3i %3i %s ----(%i)---- painted: %i .wav music (%2db) %6i : %s Total resident: %i S_StartBackgroundTrack( %s ) Couldn't open music file %s fmt No fmt chunk in %s Not a microsoft PCM format wav: %s WARNING: music file %s is not 22k stereo data No data chunk in %s StreamedRead failure on music track 0x%x : %s (%d) RIFF WAVE Missing RIFF/WAVE chunks fmt Missing fmt chunk Microsoft PCM format only data Missing data chunk Sound %s has a bad loop length %s is a stereo wav file challengeResponse %i SVC_DirectConnect () print Server uses protocol version %i. rejected connect from version %i print Bad challenge. print No challenge for address. localhost %s:reconnect rejected : too soon %s:reconnect password print Server is full. Rejected a connection. print Game rejected a connection: %s. connectResponse print "%s %s disconnect SV_SendGameState() for %s Begin() from %s maps Couldn't download %s to %s Downloading %s to %s disconnected name rate snaps nextdl download userinfo cmdCount < 2 cmdCount > MAX_PACKET_USERCMDS Lost %i usercmds from %s had a badread had an unknown command char No player specified. Bad client slot: %i Client %i is not active User %s is not on the server maps/%s.bsp Can't find map %s Restart only functions with an active server Arena "%s" not found bots Bot "%s" not found name bot spawn %s No server running. Usage: kick was kicked map: %s num score ping name lastmsg address qport rate --- ----- ---- --------------- ------- --------------------- ----- ----- %3i %5i %4i %7i %5i console: chat "%s Server info settings: System info settings: Usage: info userinfo -------- serverrecord Already recording. You must be in a level to record. demos/%s.dm3 recording to %s. ERROR: couldn't open. signon message length: %i Not doing a serverrecord. Recording completed. heartbeat kick status serverinfo systeminfo dumpuser restart serverrecord serverstop sectorlist arena SV_SvEntityForGentity: bad gEnt SV_SetBrushModel: NULL SV_SetBrushModel: %s isn't a brush model failed to load game DLL game is version %i, not %i configstring: bad index %i sv_running map %s nextmap ------ Server Initialization ------ Server: %s mapname maps/%s.bsp sv_serverid ----------------------------------- dmflags fraglimit timelimit cheats protocol nomap sv_privateClients noname sv_hostname sv_maxclients rconPassword sv_privatePassword sv_fps sv_timeout sv_zombietime sv_allowdownload master3.idsoftware.com sv_master1 sv_master2 sv_master3 sv_master4 sv_master5 sv_reconnectlimit sv_nopredict sv_showloss sv_pad sv_killserver sv_mapChecksum print "%s" disconnect ----- Server Shutdown ----- --------------------------- print broadcast: %s Resolving %s Couldn't resolve address: %s %s resolved to %i.%i.%i.%i:%i Sending heartbeat to %s QuakeArena-1 heartbeat %s challenge %i %i "%s" statusResponse protocol hostname mapname clients sv_maxclients infoResponse print Bad rcon from %s: Rcon from %s: No rconpassword set. Bad rconpassword. SV packet %s : %s getstatus getinfo getchallenge connect rcon disconnect bad connectionless packet from %s: SV_ReadPackets: fixing up a translated port timed out Server was killed. sv_killserver SV_Frame: Truncating msec of %i to 1000 sv_fps Restarting server due to time wrapping. vstr nextmap %s: Delta request from out of date packet. %s: Delta request from out of date entities. SV_QsortEntityStates: duplicated entity FIXING ENT->S.NUMBER!!! WARNING: msg overflowed for %s overflowed sector %i: %i entities WARNING: SV_UnlinkEntity: not found in worldSector Object %i touching 3 areas at %f %f %f BSV_AreaEntities: MAXCOUNT arena %s name Connecting to %s Press Esc to abort motd Awaiting challenge...%s Awaiting connection...%s Awaiting gamestate... Loading... Awaiting snapshot... gfx/2d/conback.tga enabled disabled use item +button2 next weapon weapnext prev weapon weapprev attack +attack grappling hook weapon 11 weapon 10 flamethrower weapon 9 plasma gun weapon 8 railgun weapon 7 lightning weapon 6 rocket launcher weapon 5 grenade launcher weapon 4 shotgun weapon 3 machinegun weapon 2 gauntlet weapon 1 zoom view +zoom center view centerview mouse look +mlook look down +lookdown look up +lookup sidestep / turn +strafe turn right +right turn left +left down / crouch +movedown up / jump +moveup step right +moveright step left +moveleft backpedal +back walk forward +forward run / walk +speed show scores +scores freelook m_pitch sensitivity cl_run cg_autoswitch press a key or button for this action enter to change, backspace to clear cursor keys to change ---------------- MISC ---------------- -------------- MOVEMENT -------------- always run ---------------- MOUSE --------------- mouse speed free look invert mouse --------------- WEAPONS -------------- autoswitch weapons %c%c%c%c%c%c more %c%c%c%c%c%c bind "%s" "%s" demo %s .dm3 demos map %s levelshots r_picmip maps/%s.BSP levelshots/%s.tga WARNING: MAX_MAPS exceeded M_PushMenu: MAX_MENU_DEPTH paused M_PopMenu: depth < 1 gfx/2d/%s wait; wait; wait; wait; screenshot disconnect customize player customize controls system configuration screenshot leave arena quit game Search for LAN Game Connect to Internet Game Start Game Server Customize Player Customize Controls System Configuration Quit menuinfo menuinfo2 sv_killserver s_volume s_loadas8bit exec default.cfg r_gamma viewsize Restarting the sound system. This could take up to a minute, so please be patient. s_khz high effects volume high quality sound brightness screen size preferences graphics options reset defaults %.2f properties of their respective owners. other trademarks and trade names are trademark of Activision, Inc. All Inc. Activision(R) is a registered logo are trademarks of Id Software, the "Q II"(tm) logo and id(tm) Quake II(tm), the Id Software name, Activision, Inc. under license. All Rights Reserved. Distributed by Quake II(tm) (C)1997 Id Software, Inc. Henk Hartong Marty Stratton Steve Rosenthal John Tam +IN PARTICULAR: +THANKS TO ACTIVISION Carly Staehlin-Taylor Voice of computers by Track 10 ("Climb") by Jer Sypult Reserved. (C) 1997 Rob Zombie. All Rights "Quake II Theme Song" www.sonicmayhem.com "Level Music" by Sonic Mayhem Players. Celano, Jeff Eisner, and The Soundelux to Bill Brown, Tom Ozanich, Brian Soundelux Media Labs. Special thanks Music Composed and Produced by Sound Design by Soundelux Media Labs. +SOUND EFFECTS AND MUSIC by Cliff Iwai Assistance with environment design Cinematic by Karl Dolgener Environment models for Introduction Venice, CA Ending Cinematic by Blur Studio - +CINEMATIC SEQUENCES Dave "Zoid" Kirsch +LINUX PORT AND CTF +ADDITIONAL SUPPORT Donna Jackson Anna Kang Todd Hollenshead +BIZ Brandon James Paul Jaquays Christian Antkow Tim Willits +LEVEL DESIGN Kenneth Scott Paul Steed Kevin Cloud Adrian Carmack +ART Brian Hook John Cash John Carmack +PROGRAMMING +QUAKE 3: ARENA BY ID SOFTWARE C connect %s Searching for local servers, this address book refresh server list search for servers connect to... press ENTER to connect white yellow magenta cyan green blue handicap skin color name effects color visor/%s model quit gfx/2d/conback Q3T 1.03 Ccg_drawCrosshair crosshair cg_marks r_flares cg_drawCrosshairNames r_dynamiclight r_fastsky enabled disabled high speed high quality angle cross none marks on walls dynamic lights light flares identify target sound/misc/menu1.wav sound/misc/menu2.wav sound/misc/menu3.wav yes [NO] [YES] Cgfx/2d/conback Server selection screen hostname %-19.19s mapname %-11.11s clients sv_maxclients %2i/%2i connect %s rate LAN/cable/xDSL ISDN 33.6K <= 28.8K server connect %s sv_maxclients dedicated timelimit fraglimit sv_hostname wait ; wait ; map %s powerball Capture The Flag team deathmatch deathmatch strict casual Q3TEST2 Q3TEST1 dedicated Internet dedicated LAN START time limit 0 = no limit frag limit max players hostname [Custom ] [Voodoo OpenGL] [default OpenGL] libMesaVoodooGL.so.3.1 libGL.so r_mode r_fullscreen r_allowExtensions r_picmip r_vertexLight r_texturebits GL_LINEAR_MIPMAP_NEAREST r_textureMode r_subdivisions r_lodBias r_colorbits r_ext_compress_textures r_glDriver r_depthbits r_stencilbits GL_LINEAR_MIPMAP_LINEAR 32-bit 16-bit compressed custom fastest fast normal high quality vertex lightmap default [856 480 W] [2048 1536] [1600 1200] [1280 960 ] [1152 864 ] [1024 768 ] [960 720 ] [800 600 ] [640 480 ] [512 384 ] [400 300 ] [320 240 ] trilinear bilinear high enabled disabled graphics mode driver OpenGL extensions video mode color depth fullscreen lighting geometric detail texture detail texture quality texture filter driver information apply sound/misc/menu1.wav VENDOR: gl_vendor VERSION: gl_version RENDERER: gl_renderer PIXELFORMAT: gl_pixelformat EXTENSIONS: gl_extensions MOD_LoadBmodel: funny lump size Map with no models MAX_SUBMODELS exceeded ?Map has no nodes Map with no leafs Map with no planes ParseMesh: MAX_PATCH_VERTS textures/sfx/powerupshit %i bytes for curve clipping CM_LoadMap: NULL name cm_noAreas cm_noCurves cm_playerCurveClip cm_curveClipHack Couldn't load %s CM_LoadMap: %s has wrong version number (%i should be %i) CM_ClipHandleToModel: bad handle %i CM_ClipHandleToModel: bad handle %i < %i < %i CM_InlineModel: bad number CM_LeafCluster: bad number CM_LeafArea: bad number MAX_PATCH_PLANES WARNING: CM_GridPlane unresolvable CM_EdgePlaneNum: bad k CM_SetBorderInward: bad parameter WARNING: CM_SetBorderInward: mixed plane sides EMAX_FACETS CM_GeneratePatchFacets: bad parameters: (%i, %i, %p) CM_GeneratePatchFacets: even sizes are invalid for quadratic meshes CM_GeneratePatchFacets: source is > MAX_GRID_SIZE cm_debugSize (%5.1f, %5.1f, %5.1f) FreeWinding: freed a freed winding BaseWindingForPlane: no axis found ClipWinding: points exceeded estimate ClipWinding: MAX_POINTS_ON_WINDING CheckWinding: %i points CheckWinding: %f area CheckFace: BUGUS_RANGE: %f CheckWinding: point off plane CheckWinding: degenerate edge CheckWinding: non-convex .md3 CM_LoadModel: MAX_KNOWN_MODELS CM_LoadModel: %s is not an md3 CM_LoadModel: %s has wrong version (%i should be %i) CM_GetTag: model %s doesn't have tags CM_PointContents: called with an md3 model FloodArea_r: reflooded CM_ChangeAreaPortalState: bad area number CM_AdjustAreaPortalState: negative reference count area >= cm.numAreas CM_BoxTrace: called with an md3 model Cbuf_AddText: overflow Cbuf_InsertText overflowed Cbuf_ExecuteText: bad exec_when exec : execute a script file .cfg couldn't exec %s execing %s vstr : execute a variable command Cmd_AddCommand: %s already defined Cmd_RemoveCommand: %s not added %i commands cmdlist exec vstr echo wait qconsole.log recursive error after: %s ******************** ERROR: %s ******************** Server crashed: %s Server fatal crashed: %s Server quit +set MISSING VALUE Z_Free: bad magic %i bytes in %i blocks Z_Malloc: failed on allocation of %i bytes %i bytes low, %i bytes high, %i bytes total com_hunkMegs Hunk_Init failed to allocate %i megs hunk_stats Hunk_AllocLow failed Hunk_AllocHigh failed journal Journaling events journal.dat Replaying journaled events com_journal Couldn't open journal.dat Error reading from journal file Error writing to journal file WARNING: Com_PushEvent overflow SV_PacketEvent time: %i Com_EventLoop: oversize packet freeze MbP?Error during initialization developer exec default.cfg exec q3config.cfg exec autoexec.cfg z_stats error freeze quit changeVectors crash host_speeds timescale fixedtime logfile showtrace maxfps com_dropsim dedicated sv_running cl_running viewlog Apr 29 1999 linux-i386 Q3T 1.03 %s %s %s version --- Common Initialization Complete --- q3config.cfg Couldn't write q3config.cfg. // generated by quake, do not modify all: %.1ffps sv:%3i ev:%3i cl:%3i gm:%3i cg:%3i rf:%3i all: %3ims sv:%3i ev:%3i cl:%3i gm:%3i cg:%3i rf:%3i %4i traces (%ib %ip) %4i points Cvar_Get: NULL parameter invalid cvar name string: %s BADNAME Warning: cvar "%s" given initial values: "%s" and "%s" MAX_CVARS Cvar_Set2: %s %s %s is read only. %s is write protected. %s is cheat protected. %s will be changed upon restarting. cheats "%s" is:"%s" default:"%s" latched: "%s" usage: toggle usage: set usage: setu usage: sets usage: seta seta %s "%s" %s "%s" %i total cvars Cvar_Update: handle out of range toggle sets setu seta cvarlist cvar_restart The contents of this file are copyright 1999 Id Software and may not be duplicated except during a licensed installation of the full commercial version of Quake 3:Arena WARNING: refusing to create reletive path "%s" copy %s to %s Filesystem call made without initialization %s/%s FS_FOpenFileRead: NULL 'file' parameter passed Couldn't reopen %s FS_FOpenFileRead: %s (found in '%s') q3config.cfg %s/%s/%s FS_FOpenFileRead: %s (found in '%s/%s') Can't find %s FS_Read: 0 bytes read FS_Read: -1 bytes read FS_Write: 0 bytes written FS_Write: -1 bytes written FS_ReadFile with empty name FS_ReadFile: %s found in cache FS_FreeFile( NULL ) FS_WriteFile: NULL parameter Failed to openg %s ZIP file '%s' may not be compressed or encrypted Unexpected signature in FS_LoadZipFile() while loading '%s' usage: dir [extension] Directory of %s %s --------------- Current search path: %s (%i files) %s/%s Usage: touchFile %s/%s/pak%i.pk3 path touchFile ----- FS_Startup ----- fs_debug fs_copyfiles fs_cdpath fs_basepath fs_game fs_restrict baseq3 ---------------------- product.txt Invalid product identification Running in restricted demo mode. demoq3 Corrupted pak0.pk3: %u default.cfg Couldn't load default.cfg FS_FileForHandle: out of reange FS_FileForHandle: NULL FS_HandleForFile: none free Missing { in info file Max infos exceeded Unexpected end of info file ----- GI_Init ----- scripts/arenas.txt %i arenas parsed scripts/bots.txt %i bots parsed ------------------- name MSG_GetSpace: overflow without allowoverflow set MSG_GetSpace: %i is > full buffer size MSG_GetSpace: overflow FIND_NEW_CHANGE_VECTORS not defined. torsoAnim legsAnim weapon powerups eventParm event solid skinNum frame modelindex2 modelindex constantLight loopSound groundEntityNum otherEntityNum2 otherEntityNum angles2[2] angles2[1] angles2[0] angles[2] angles[1] angles[0] origin2[2] origin2[1] origin2[0] origin[2] origin[1] origin[0] time2 time apos.trDelta[2] apos.trDelta[1] apos.trDelta[0] apos.trBase[2] apos.trBase[1] apos.trBase[0] apos.trDuration apos.trTime apos.trType pos.trDelta[2] pos.trDelta[1] pos.trDelta[0] pos.trBase[2] pos.trBase[1] pos.trBase[0] pos.trDuration pos.trTime pos.trType eFlags eType MSG_WriteDeltaEntity: Bad entity number: %s numFields > 8 * CHANGE_VECTOR_BYTES Bad delta entity number: %i %3i: #%-3i <%2i> %s:%i %s:%f (%i bits) 6CPS_MOREBITS PS_TYPE PS_ORIGIN PS_VELOCITY PS_TIME PS_FLAGS PS_DELTA_ANGLES PS_WEAPON_TIME PS_VIEWANGLES PS_WEAPON PS_WEAPON_STATE PS_DAMAGE_EVENT PS_GRAVITY PS_SPEED PS_BOBCYCLE PS_VIEWHEIGHT PS_PLAYERNUM PS_EFLAGS PS_MOVEMENTDIR PS_LEGSANIM PS_TORSOANIM PS_ANIMTIMER PS_EVENT PS_GROUNDENTITY PS_STATS PS_PERSISTANT PS_AMMO PS_POWERUPS showpackets showdrop qport %s:Outgoing message overflow send %4i : s=%i reliable=%i ack=%i rack=%i fragment=%i,%i Netchan_Transmit: dumped unreliable send %4i : s=%i ack=%i rack=%i recv %4i : s=%i reliable=%i ack=%i rack=%i fragment=%i,%i recv %4i : s=%i ack=%i rack=%i %s:Out of order packet %i at %i %s:Dropped %i packets at %i %s:Dropped a reliable fragment %s:illegal fragment length %s:fragmentLength %i > msg->maxsize NET_CompareBaseAdr: bad address type loopback %i.%i.%i.%i:%i %02x%02x%02x%02x:%02x%02x%02x%02x%02x%02x:%i NET_CompareAdr: bad address type send packet %4i localhost MatchToken: %s != %s Q_strcat: already overflowed Com_sprintf: overflow of %i in %i Can't use keys or values with a \ Can't use keys or values with a semicolon Can't use keys or values with a " \%s\%s Info string length exceeded R_PointInLeaf: bad model *lightmap%d Brightest lightmap value: %d MAX_FACE_POINTS exceeded: %i Bad index in triangle surface LoadMap: funny lump size in %s ...loaded %d faces, %i meshes, %i trisurfs fog brushNumber out of range fog brush sideNumber out of range ERROR: attempted to redundantly load world map RE_LoadWorldMap: %s not found RE_LoadWorldMap: %s has wrong version number (%i should be %i) sys_cpuid ERROR: CalcC_DeformVertexes called with invalid function '%d' in shader '%s' WARNING: Draw_StretchPic called with null image in shader '%s' Draw_StretchRaw: size not a power of 2: %i by %i r_flareSize r_flareFade *light glActiveTextureARB( GL_TEXTURE0_ARB ) glClientActiveTextureARB( GL_TEXTURE0_ARB ) glActiveTextureARB( GL_TEXTURE1_ARB ) glClientActiveTextureARB( GL_TEXTURE1_ARB ) GL_SelectTexture: unit = %i GL_LINEAR_MIPMAP_LINEAR GL_NEAREST_MIPMAP_LINEAR GL_LINEAR_MIPMAP_NEAREST GL_NEAREST_MIPMAP_NEAREST GL_LINEAR GL_NEAREST bad filter name -w-- -h-- -mm- -TMU- -n-- -if-- --name------- %4i %4i %s %d %4d x888 8888 RGBA8 RGB8 S3TC 4444 x555 ???? --------- %i total texels (not including mipmaps) %i total images *lightmap *lightmapD R_CreateImage: MAX_DRAWIMAGES hit Draw_LoadPic: "%s" is too long Bad pcx file %s (%i x %i) (%i x %i) PCX file %s was malformed LoadTGA: Only type 2 (RGB), 3 (gray), and 10 (RGB) TGA images supported LoadTGA: colormaps not supported LoadTGA: Only 32 or 24 bit images supported (no colormaps) LoadTGA: illegal pixel_size '%d' in file '%s' .tga trying %s... .pcx .bmp *particle *lightmapD%i *white *identityLight *scratch r_intensity r_gamma WARNING: RE_RegisterSkin( '%s' ) MAX_SKINS hit .skin tag_ ------------------ %s %i total skins LoadBMP: only Windows-style BMP files supported (%s) LoadBMP: header size does not match file size (%d vs. %d) (%s) LoadBMP: only uncompressed BMP files supported (%s) LoadBMP: monochrome and 4-bit BMP files not supported (%s) LoadBMP: illegal pixel_size '%d' in file '%s' WARNING: cvar '%s' must be integral (%f) WARNING: cvar '%s' out of range (%f < %f) WARNING: cvar '%s' out of range (%f > %f) malloc of %i bytes failed in renderer gl_vendor gl_version gl_renderer gl_extensions color(%d) depth(%d) stencil(%d) gl_pixelformat GL_INVALID_ENUM GL_INVALID_VALUE GL_INVALID_OPERATION GL_STACK_OVERFLOW GL_STACK_UNDERFLOW GL_OUT_OF_MEMORY GL_CheckErrors: %s Mode 11: 856x480 (wide) Mode 10: 2048x1536 Mode 9: 1600x1200 Mode 8: 1280x960 Mode 7: 1152x864 Mode 6: 1024x768 Mode 5: 960x720 Mode 4: 800x600 Mode 3: 640x480 Mode 2: 512x384 Mode 1: 400x300 Mode 0: 320x240 screenshots/shot9999.tga screenshots/shot%i%i%i%i.tga levelshot levelshots/%s.tga Wrote %s silent screenshots/%s.tga ScreenShot: Couldn't create a file sys_cpustring disabled enabled draw elements strips windowed fullscreen GL_VENDOR: %s GL_RENDERER: %s GL_VERSION: %s GL_EXTENSIONS: %s GL_MAX_TEXTURE_SIZE: %d GL_MAX_ACTIVE_TEXTURES_ARB: %d PIXELFORMAT: color(%d-bits) Z(%d-bit) stencil(%d-bits) MODE: %d, %d x %d %s display frequency: %dHz display frequency: N/A GAMMA: hardware w/ %d overbright bits GAMMA: software w/ %d overbright bits CPU: %s rendering method: %s texturemode: %s picmip: %d texture bits: %d multitexture: %s compressed textures: %s compiled vertex arrays: %s texenv add: %s HACK: using vertex lightmap approximation HACK: ragePro approximations HACK: riva128 approximations libGL.so r_glDriver r_allowExtensions r_ext_compress_textures r_ext_swapinterval r_ext_texenv_add r_ext_gamma_control r_ext_multitexture r_ext_compiled_vertex_array r_ext_texture_env_add r_picmip r_roundImagesDown r_preloadTextures r_detailtextures r_texturebits r_colorbits r_stereo r_stencilbits r_depthbits r_overBrightBits r_ignorehwgamma r_mode r_fullscreen 1600 r_customwidth 1024 r_customheight r_customaspect r_simpleMipMaps r_vertexLight r_subdivisions r_displayRefresh r_ignoreFastPath r_fullbright r_mapOverBrightBits r_globalTess r_fogTess r_fixtjunctions r_intensity r_flares r_znear r_ignoreGLErrors r_fastsky r_dynamiclight r_finish GL_LINEAR_MIPMAP_NEAREST r_textureMode r_swapInterval r_gamma r_railRotation r_railRotationSpeed r_railWidth r_railCoreWidth r_railSegmentLength r_lightningSegmentLength r_nocurves r_drawworld r_lightmap r_drawstrips r_measureOverdraw r_lodbias r_lodscale r_norefresh r_drawentities r_ignore r_nocull r_nolightcalc r_novis r_showcluster r_speeds r_verbose r_logFile r_debugSurface r_nobind r_showtris r_showsky r_shownormals r_clear r_offsetfactor r_offsetunits r_ignoreOffset GL_BACK r_drawBuffer r_lockpvs r_lockview r_noportals r_portalOnly cg_shadows imagelist shaderlist skinlist modellist modelist testshader testfog screenshot gfxinfo :glGetError() = 0x%x RE_EndFrame() - glGetError() failed (0x%x)! ***************** RE_EndFrame ***************** Mismatched REF_API_VERSION: expected %i, got %i GL_TexEnv: invalid env '%d' passed GL_State: invalid src blend state bits GL_State: invalid dst blend state bits WARNING: recursive mirror/portal found change SWAP_DRAW_SURF macro Shader '%s'with sort == SS_BAD Bad modeltype %i shaders %i verts %i tris/pass %i tris %.2f Mtex visible %.2f dc (patch) %i sin %i sclip %i sout %i bin %i bclip %i bout (md3) %i sin %i sclip %i sout %i bin %i bclip %i bout viewcluster: %i dlight maps: %i srf: %i texels: %i zFar: %.0f flare adds:%i tests:%i renders:%i ====== RE_RenderScene ===== R_RenderScene: NULL worldmodel Warning: not enough stencil bits to measure overdraw: %d r_measureOverdraw Warning: stencil shadows and overdraw measurement are mutually exclusive RE_BeginFrame: Stereo is enabled, but stereoFrame was %i RE_BeginFrame: Stereo is disabled, but stereoFrame was %i GL_FRONT R_AddMD3Surfaces: no such frame %d to %d for '%s' 400 cg_railTrailTime WARNING: too many polychains! WARNING: NULL poly shader RE_RegisterModel: NULL name RE_RegisterModel: R_AllocModel() failed for '%s' _%d.md3 RE_RegisterModel: %s not found RE_RegisterModel: unknown fileid for %s R_LoadMD3: %s has wrong version (%i should be %i) R_LoadMD3: %s has no frames R_LoadMD3: %s has more than %i verts on a surface (%i) R_LoadMD3: %s has more than %i triangles on a surface (%i) *beam *rail *lightning %8i : %s %8i : Total models glLockArraysEXT glUnlockArraysEXT UNKNOWN MT MODE FOR: %s Autosprite shader %s had odd vertex count Autosprite shader %s had odd index count Tess_ComputeColors - invalid adjustColorsForFog value '%d' ERROR: invalid tcGen '%d' specified for shader '%s' ERROR: unknown texmod '%d' in shader '%s' Tess_End() - SHADER_MAX_INDEXES hit Tess_End() - SHADER_MAX_VERTEXES hit ---------- --- TessEnd_Generic( %s ) --- --- TessEnd__VertexLitTexturedUnfogged( %s ) --- --- TessEnd_LightmappedMultitextureUnfogged( %s ) --- WARNING: shader '%s' has lightmap but no lightmap stage! WARNING: overflowed shader stages in shader '%s' WARNING: FindShaderInShaderText, no shadertext loaded! LT128 GE128 WARNING: invalid alphaFunc name '%s' in shader '%s' square triangle sawtooth inversesawtooth noise WARNING: invalid genfunc name '%s' in shader '%s' WARNING: missing waveform parm in shader '%s' ERROR: too many tcMod stages in shader '%s' turb WARNING: missing tcMod turb parms in shader '%s' WARNING: missing tcMod turb in shader '%s' scale WARNING: missing scale parms in shader '%s' scroll WARNING: missing scale scroll parms in shader '%s' stretch WARNING: missing stretch parms in shader '%s' transform WARNING: missing transform parms in shader '%s' rotate WARNING: missing tcMod rotate parms in shader '%s' entityTranslate WARNING: unknown tcMod '%s' in shader '%s' WARNING: no matching ']' found WARNING: missing parameter for 'map' keyword in shader '%s' $whiteimage $lightmap WARNING: $lightmap specified in '%s', no lightmap found in BSP file (probably need to re-BSP) WARNING: R_FindImageFile could not find '%s' in shader '%s' animMap WARNING: missing parameter for 'animMmap' keyword in shader '%s' alphaFunc WARNING: missing parameter for 'alphaFunc' keyword in shader '%s' depthfunc WARNING: missing parameter for 'depthfunc' keyword in shader '%s' lequal equal WARNING: unknown depthfunc '%s' in shader '%s' detail clampTexCoords blendfunc WARNING: missing parm for blendFunc in shader '%s' rgbGen WARNING: missing parameters for rgbGen in shader '%s' wave identity identityLighting entity oneMinusEntity vertex exactVertex lightingDiffuse oneMinusVertex WARNING: unknown rgbGen parameter '%s' in shader '%s' alphaGen WARNING: missing parameters for alphaGen in shader '%s' lightingSpecular portal WARNING: unknown alphaGen parameter '%s' in shader '%s' texgen tcGen WARNING: missing texgen parm in shader '%s' environment lightmap texture base WARNING: unknown texgen parm in shader '%s' tcMod depthwrite WARNING: unknown parameter '%s' in shader '%s' WARNING: missing deform parm in shader '%s' projectionShadow autosprite autosprite2 bulge WARNING: missing deformVertexes bulge parm in shader '%s' WARNING: missing deformVertexes parm in shader '%s' WARNING: illegal div value of 0 in deformVertexes command for shader '%s' WARNING: unknown deformVertexes subtype '%s' found in shader '%s' WARNING: 'skyParms' missing parameter in shader '%s' %s_%s.tga WARNING: expecting '{', found '%s' instead in shader '%s' WARNING: no concluding '}' in shader %s WARNING: shader '%s' has opaque maps defined after stage 0!!! WARNING: shader '%s' has depthmask enabled after stage 0!!! q3map surfaceParm nomipmaps polygonOffset fogParms WARNING: missing parm for 'fogParms' keyword in shader '%s' foggen WARNING: missing foggen parm in shader '%s' q3map_sun deformVertexes tessSize WARNING: missing tessSize parms in shader '%s' lightning cloudParms skyparms light WARNING: missing light parms in shader '%s' cull WARNING: missing cull parms in shader '%s' none twosided disable back backside backsided WARNING: invalid cull parm '%s' in shader '%s' fogonly sort WARNING: missing sort parameter in shader '%s' WARNING: sort value '%d' out of range in shader '%s' WARNING: unknown general shader parameter '%s' in '%s' WARNING: shader '%s' is marked as fogonly in addition to having regular stages @.shader scripts WARNING: no shader files found scripts/%s ...loading '%s' Couldn't load %s GL_ONE GL_ZERO GL_DST_COLOR GL_ONE_MINUS_DST_COLOR GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA GL_DST_ALPHA GL_ONE_MINUS_DST_ALPHA GL_SRC_ALPHA_SATURATE WARNING: unknown blend mode '%s' in shader '%s', substituting GL_ONE GL_SRC_COLOR GL_ONE_MINUS_SRC_COLOR gfx/2d/menuinfo gfx/2d/menuinfo2 gfx/2d/quit %s.tga %s.bmp %s.wal %s.pcx WARNING: shader image not found: %s %s.implicit Initializing Shaders railCore railDisc lightningBolt WARNING: R_AllocShader - MAX_SHADERS hit ----------------------- MT(a) MT(m) gen sky lmmt vlt : %s %i total shaders ------------------ R_GetShaderByHandle: out of range hShader '%d' ClipSkyPolygon: MAX_CLIP_VERTS SHADER_MAX_VERTEXES hit in FillCloudySkySide() R_OrderMesh: numTris > 8192 SurfaceFaceFromTriPool: unknown 'method' MAX_INDICES exceeded for surface PutPolygonInPool: s_numEmittedTris >= MAX_SUBDIVIDED_TRIS Tess_CheckOverflow: verts > MAX (%d > %d) Tess_CheckOverflow: indices > MAX (%d > %d) Tess_Surface: unknown type %i cluster %i memory overwrite in Sys_Printf [%02x] in_restart linux i386 arch Error: %s Warning: %s qagamei386.so ------ Unloading %s ------ Sys_GetGameAPI without Sys_UnloadingGame ------- Loading %s ------- %s/%s LoadLibrary (%s) LoadLibrary("%s") failed ...reason: '%s' Couldn't load game GetGameAPI cgamei386.so Couldn't load cgame: %s GetCGameAPI dlsym() failed on GetCGameAPI Sys_BeginStreamedFile: unclosed stream Sys_EndStreamedFile: wrong file Streamed read with non-positive size nostdout %i.%i.%i.%i NET_GetPacket: %s from %s Oversize packet from %s NET_SendPacket: bad address type NET_SendPacket ERROR: %s to %s Hostname: %s Alias: %s IP: %i.%i.%i.%i localhost net_ip net_port Couldn't allocate IP port net_noudp Opening IP socket: %s:%i Opening IP socket: localhost:%i ERROR: UDP_OpenSocket: socket: %s ERROR: UDP_OpenSocket: ioctl FIONBIO:%s ERROR: UDP_OpenSocket: setsockopt SO_BROADCAST:%s ERROR: UDP_OpenSocket: bind: %s %s/%s glAccum glAlphaFunc( 0x%x, %f ) glAreTexturesResident glArrayElement glBegin( 0x%x ) glBindTexture( 0x%x, %u ) glBitmap glBlendFunc( 0x%x, 0x%x ) glCallList( %u ) glCallLists glClear glClearAccum glClearColor glClearDepth glClearIndex glClearStencil glClipPlane glColor3b glColor3bv glColor3d glColor3dv glColor3f glColor3fv glColor3i glColor3iv glColor3s glColor3sv glColor3ub glColor3ubv glColor3ui glColor3uiv glColor3us glColor3usv glColor4b glColor4bv glColor4d glColor4dv glColor4f( %f,%f,%f,%f ) glColor4fv( %f,%f,%f,%f ) glColor4i glColor4iv glColor4s glColor4sv glColor4ubv glColor4ui glColor4uiv glColor4us glColor4usv glColorMask glColorMaterial glColorPointer glCopyPixels glCopyTexImage1D glCopyTexImage2D glCopyTexSubImage1D glCopyTexSubImage2D glCullFace glDeleteLists glDeleteTextures glDepthFunc glDepthMask glDepthRange glDisable( 0x%x ) glDisableClientState glDrawArrays glDrawBuffer glDrawElements glDrawPixels glEdgeFlag glEdgeFlagPointer glEdgeFlagv glEnable( 0x%x ) glEnableClientState glEnd glEndList glEvalCoord1d glEvalCoord1dv glEvalCoord1f glEvalCoord1fv glEvalCoord2d glEvalCoord2dv glEvalCoord2f glEvalCoord2fv glEvalMesh1 glEvalMesh2 glEvalPoint1 glEvalPoint2 glFeedbackBuffer glFinish glFlush glFogf glFogfv glFogi glFogiv glFrontFace glFrustum glGenLists glGenTextures glGetBooleanv glGetClipPlane glGetDoublev glGetError glGetFloatv glGetIntegerv glGetLightfv glGetLightiv glGetMapdv glGetMapfv glGetMapiv glGetMaterialfv glGetMaterialiv glGetPixelMapfv glGetPixelMapuiv glGetPixelMapusv glGetPointerv glGetPolygonStipple glGetString glGetTexEnvfv glGetTexEnviv glGetTexGendv glGetTexGenfv glGetTexGeniv glGetTexImage glGetTexLevelParameterfv glGetTexLevelParameteriv glGetTexParameterfv glGetTexParameteriv glHint( 0x%x, 0x%x ) glIndexMask glIndexPointer glIndexd glIndexdv glIndexf glIndexfv glIndexi glIndexiv glIndexs glIndexsv glIndexub glIndexubv glInitNames glInterleavedArrays glIsEnabled glIsList glIsTexture glLightModelf glLightModelfv glLightModeli glLightModeliv glLightf glLightfv glLighti glLightiv glLineStipple glLineWidth glListBase glLoadIdentity glLoadMatrixd glLoadMatrixf glLoadName glLogicOp glMap1d glMap1f glMap2d glMap2f glMapGrid1d glMapGrid1f glMapGrid2d glMapGrid2f glMaterialf glMaterialfv glMateriali glMaterialiv glMatrixMode glMultMatrixd glMultMatrixf glNewList glNormal3b glNormal3bv glNormal3d glNormal3dv glNormal3f glNormal3fv glNormal3i glNormal3iv glNormal3s glNormal3sv glNormalPointer glOrtho glPassThrough glPixelMapfv glPixelMapuiv glPixelMapusv glPixelStoref glPixelStorei glPixelTransferf glPixelTransferi glPixelZoom glPointSize glPolygonMode( 0x%x, 0x%x ) glPolygonOffset glPolygonStipple glPopAttrib glPopClientAttrib glPopMatrix glPopName glPrioritizeTextures glPushAttrib glPushClientAttrib glPushMatrix glPushName glRasterPot2d glRasterPos2dv glRasterPos2f glRasterPos2if glRasterPos2iv glRasterPos2s glRasterPos2sv glRasterPos3d glRasterPos3dv glRasterPos3f glRasterPos3fv glRasterPos3i glRasterPos3iv glRasterPos3s glRasterPos3sv glRasterPos4d glRasterPos4dv glRasterPos4f glRasterPos4fv glRasterPos4i glRasterPos4iv glRasterPos4s glRasterPos4sv glReadBuffer glReadPixels glRectd glRectdv glRectf glRectfv glRecti glRectiv glRects glRectsv glRenderMode glRotated glRotatef glScaled glScalef glScissor glSelectBuffer glShadeModel glStencilFunc glStencilMask glStencilOp glTexCoord1d glTexCoord1dv glTexCoord1f glTexCoord1fv glTexCoord1i glTexCoord1iv glTexCoord1s glTexCoord1sv glTexCoord2d glTexCoord2dv glTexCoord2f glTexCoord2fv glTexCoord2i glTexCoord2iv glTexCoord2s glTexCoord2sv glTexCoord3d glTexCoord3dv glTexCoord3f glTexCoord3fv glTexCoord3i glTexCoord3iv glTexCoord3s glTexCoord3sv glTexCoord4d glTexCoord4dv glTexCoord4f glTexCoord4fv glTexCoord4i glTexCoord4iv glTexCoord4s glTexCoord4sv glTexCoordPointer glTexEnvf( 0x%x, 0x%x, %f ) glTexEnvfv glTexEnvi( 0x%x, 0x%x, 0x%x ) glTexEnviv glTexGend glTexGendv glTexGenf glTexGenfv glTexGeni glTexGeniv glTexImage1D glTexImage2D glTexParameterf( 0x%x, 0x%x, %f ) glTexParameterfv glTexParameteri( 0x%x, 0x%x, 0x%x ) glTexParameteriv glTexSubImage1D glTexSubImage2D glTranslated glTranslatef glVertex2d glVertex2dv glVertex2f glVertex2fv glVertex2i glVertex2iv glVertex2s glVertex2sv glVertex3d glVertex3dv glVertex3f glVertex3fv glVertex3i glVertex3iv glVertex3s glVertex3sv glVertex4d glVertex4dv glVertex4f glVertex4fv glVertex4i glVertex4iv glVertex4s glVertex4sv glVertexPointer glViewport QGL_Init: Can't load %s from /etc/ld.so.conf or current dir: %s QGL_Init: Can't load %s from /etc/ld.so.conf: %s glAccum glAlphaFunc glAreTexturesResident glArrayElement glBegin glBindTexture glBitmap glBlendFunc glCallList glCallLists glClear glClearAccum glClearColor glClearDepth glClearIndex glClearStencil glClipPlane glColor3b glColor3bv glColor3d glColor3dv glColor3f glColor3fv glColor3i glColor3iv glColor3s glColor3sv glColor3ub glColor3ubv glColor3ui glColor3uiv glColor3us glColor3usv glColor4b glColor4bv glColor4d glColor4dv glColor4f glColor4fv glColor4i glColor4iv glColor4s glColor4sv glColor4ub glColor4ubv glColor4ui glColor4uiv glColor4us glColor4usv glColorMask glColorMaterial glColorPointer glCopyPixels glCopyTexImage1D glCopyTexImage2D glCopyTexSubImage1D glCopyTexSubImage2D glCullFace glDeleteLists glDeleteTextures glDepthFunc glDepthMask glDepthRange glDisable glDisableClientState glDrawArrays glDrawBuffer glDrawElements glDrawPixels glEdgeFlag glEdgeFlagPointer glEdgeFlagv glEnable glEnableClientState glEnd glEndList glEvalCoord1d glEvalCoord1dv glEvalCoord1f glEvalCoord1fv glEvalCoord2d glEvalCoord2dv glEvalCoord2f glEvalCoord2fv glEvalMesh1 glEvalMesh2 glEvalPoint1 glEvalPoint2 glFeedbackBuffer glFinish glFlush glFogf glFogfv glFogi glFogiv glFrontFace glFrustum glGenLists glGenTextures glGetBooleanv glGetClipPlane glGetDoublev glGetError glGetFloatv glGetIntegerv glGetLightfv glGetLightiv glGetMapdv glGetMapfv glGetMapiv glGetMaterialfv glGetMaterialiv glGetPixelMapfv glGetPixelMapuiv glGetPixelMapusv glGetPointerv glGetPolygonStipple glGetString glGetTexEnvfv glGetTexEnviv glGetTexGendv glGetTexGenfv glGetTexGeniv glGetTexImage glGetLevelParameterfv glGetLevelParameteriv glGetTexParameterfv glGetTexParameteriv glHint glIndexMask glIndexPointer glIndexd glIndexdv glIndexf glIndexfv glIndexi glIndexiv glIndexs glIndexsv glIndexub glIndexubv glInitNames glInterleavedArrays glIsEnabled glIsList glIsTexture glLightModelf glLightModelfv glLightModeli glLightModeliv glLightf glLightfv glLighti glLightiv glLineStipple glLineWidth glListBase glLoadIdentity glLoadMatrixd glLoadMatrixf glLoadName glLogicOp glMap1d glMap1f glMap2d glMap2f glMapGrid1d glMapGrid1f glMapGrid2d glMapGrid2f glMaterialf glMaterialfv glMateriali glMaterialiv glMatrixMode glMultMatrixd glMultMatrixf glNewList glNormal3b glNormal3bv glNormal3d glNormal3dv glNormal3f glNormal3fv glNormal3i glNormal3iv glNormal3s glNormal3sv glNormalPointer glOrtho glPassThrough glPixelMapfv glPixelMapuiv glPixelMapusv glPixelStoref glPixelStorei glPixelTransferf glPixelTransferi glPixelZoom glPointSize glPolygonMode glPolygonOffset glPolygonStipple glPopAttrib glPopClientAttrib glPopMatrix glPopName glPrioritizeTextures glPushAttrib glPushClientAttrib glPushMatrix glPushName glRasterPos2d glRasterPos2dv glRasterPos2f glRasterPos2fv glRasterPos2i glRasterPos2iv glRasterPos2s glRasterPos2sv glRasterPos3d glRasterPos3dv glRasterPos3f glRasterPos3fv glRasterPos3i glRasterPos3iv glRasterPos3s glRasterPos3sv glRasterPos4d glRasterPos4dv glRasterPos4f glRasterPos4fv glRasterPos4i glRasterPos4iv glRasterPos4s glRasterPos4sv glReadBuffer glReadPixels glRectd glRectdv glRectf glRectfv glRecti glRectiv glRects glRectsv glRenderMode glRotated glRotatef glScaled glScalef glScissor glSelectBuffer glShadeModel glStencilFunc glStencilMask glStencilOp glTexCoord1d glTexCoord1dv glTexCoord1f glTexCoord1fv glTexCoord1i glTexCoord1iv glTexCoord1s glTexCoord1sv glTexCoord2d glTexCoord2dv glTexCoord2f glTexCoord2fv glTexCoord2i glTexCoord2iv glTexCoord2s glTexCoord2sv glTexCoord3d glTexCoord3dv glTexCoord3f glTexCoord3fv glTexCoord3i glTexCoord3iv glTexCoord3s glTexCoord3sv glTexCoord4d glTexCoord4dv glTexCoord4f glTexCoord4fv glTexCoord4i glTexCoord4iv glTexCoord4s glTexCoord4sv glTexCoordPointer glTexEnvf glTexEnvfv glTexEnvi glTexEnviv glTexGend glTexGendv glTexGenf glTexGenfv glTexGeni glTexGeniv glTexImage1D glTexImage2D glTexParameterf glTexParameterfv glTexParameteri glTexParameteriv glTexSubImage1D glTexSubImage2D glTranslated glTranslatef glVertex2d glVertex2dv glVertex2f glVertex2fv glVertex2i glVertex2iv glVertex2s glVertex2sv glVertex3d glVertex3dv glVertex3f glVertex3fv glVertex3i glVertex3iv glVertex3s glVertex3sv glVertex4d glVertex4dv glVertex4f glVertex4fv glVertex4i glVertex4iv glVertex4s glVertex4sv glVertexPointer glViewport fxMesaCreateContext fxMesaCreateBestContext fxMesaDestroyContext fxMesaMakeCurrent fxMesaGetCurrentContext fxMesaSwapBuffers glXChooseVisual glXCreateContext glXDestroyContext glXMakeCurrent glXCopyContext glXSwapBuffers basedir %s/gl.log *** R_BeginFrame *** Failed to detect XF86DGA Mouse in_dgamouse Received signal %d, exiting... ...WARNING: fullscreen unavailable in this mode ...WARNING: could not set the given mode (%d) r_fakeFullscreen Initializing OpenGL display ...setting mode %d: invalid mode %d %d Error couldn't open the X display Using XFree86-VidModeExtension Version %d.%d Using %d/%d/%d Color bits, %d depth, %d stencil display. Couldn't get a visual XF86DGA Mouse (Version %d.%d) initialized GL_S3_s3tc ...using GL_S3_s3tc ...ignoring GL_S3_s3tc ...GL_S3_s3tc not found GL_ARB_multitexture glMultiTexCoord2fARB glActiveTextureARB glClientActiveTextureARB ...using GL_ARB_multitexture ...blind search for ARB_multitexture failed ...ignoring GL_ARB_multitexture ...GL_ARB_multitexture not found GL_EXT_compiled_vertex_array ...using GL_EXT_compiled_vertex_array glLockArraysEXT glUnlockArraysEXT bad getprocaddress ...ignoring GL_EXT_compiled_vertex_array ...GL_EXT_compiled_vertex_array not found r_drawstrips ...loading %s: FX_GLIDE_NO_SPLASH=0 MESA_GLX_FX=fullscreen failed (uninitialized) r_lastValidRenderer libGL.so libMesaVoodooGL.so.3.1 r_glDriver GLimp_Init() - could not load OpenGL subsystem r_picmip r_twopartfog GL_LINEAR_MIPMAP_NEAREST r_textureMode voodoo banshee riva 128 rage pro r_mode permedia2 r_vertexLight riva tnt GL_FRONT in_mouse r_fullscreen sndbits sndspeed sndchannels /dev/dsp snddevice Could not open %s Could not reset %s Sound driver too old Sorry but your soundcard can't do this GETOSPACE Um, can't do GETOSPACE? Could not mmap %s Could not set %s to stereo=%d Could not set %s speed to %d Could not support 16-bit data. Try 8-bit. Could not support 8-bit data. %d-bit sound not supported. Could not toggle. Uh, sound dead. XFree86-DGA video memory unprotecting XF86DGADirectVideo: mprotect (%s) video memory protecting /dev/mem XF86DGAGetVideo: failed to open %s (%s) XF86DGAGetVideo: failed to mmap %s (%s) XFree86-VidModeExtension