Part [3]. CHEATS AND SECRETS


-- [3a] ---------- Is there a list of secrets in Descent?

This section is under construction. If anyone is interested in writing
this section, please e-mail decuirjd@netcom.com...


-- [3b] ---------- What are the cheat codes?

Type the following directly in the game, regardless of your current
keyboard mapping setup.

GABBAGABBAHEY = Cheats enabled!
SCOURGE = WowieZowie Weapons!
BIGRED = Super Wowie Zowie Weapons!!
PORGYS = Mega-wowie-zowie
MITZI = All Keys!
RACERX = Invulnerability On/Off!
GUILE = Cloak On/Off!
TWILIGHT = Shields Recharged!
FARMERJOE = Warp to Which Level?
BUGGIN = Turbo Mode On/Off
BRUIN = Extra Life
FLASH = Exit Path Illuminated
ASTRAL = Ghosty mode on/off
AHIMSA = Robot Firing Off
LUNACY = Robots move fast, fire seldom
BIOPSYTOYS = (self destruct sequence activated
POBOYS = same as above
PLETCH### = Robot painting with texture 001-999
ALT + F = (Map Screen) Full Map

Thanks to Paul Mensonides (pmenso57@calvin.edu) for supplying the missing ones.
You might want to change your "bomb" key to something that won't conflict
with these codes, otherwise you might blow up before you finish typing
it. :)


-- [3c] ---------- Undocumented Map features

The following features are undocumented:

In the map, hold down "S" and move the control around. You can
pan the map this way.

If cheat codes are enabled (see above), hit "Alt-F" in the map screen.
The entire map will appear.


** [3d] ---------- A Walkthrough of Level 7

BIG thanks to Mike Lorant (mikel@ucc.su.oz.au, also "Dense" on
IRC's #descent) for writing this section. Obviously, this section
contains major spoilers. Read at your own risk.

1. Getting the blue key

At the start of the level go straight ahead up the ramp and follow the
corridor around to the right. At the room fly thru the far left hand
door and into a large room with a passover bridge in it. Then exit
via the corridor directly above from where you started. The corridor
will bend to the left and then dip down the slope. Fly through the
corridor with the grating on the left hand side and out the other
end. Follow the corridor past a T junction and around through the
rechargerator and over to the next T junction. See diagram 1. Turn
left and grab the blue key.

Diagram 1
_____
/ R \
/ ___ \ B = Blue Key
/ / \ \ 1 = 1st T junction
| |_____| | 2 = 2nd T junction
| 2 B 1 | R = Rechargerator
| _____ | E = Entrance
| | | | X = Exit
|==| |==|
| X| |E |

2. Getting to the blue door

Head back to the second T junction and turn left where there should be a
door in front of you. There will be grating on the left hand side with a
door down the end. Continue up the rising corridor and down the other
side until you enter a large spherical area and to the blue door on
the southern side of the room.

3. Getting the yellow key

Pass through the small corridor into the room with a red star shaped
structure and exit straight ahead (upward direction). As the corridor
points upwards watch out for the 2 cloaked Medium Lifters. The corridor
will level out again and continue following it. It will then dip a short
distance away and passes past a yellow grating with lava below it. The
grating that is above you sometimes contains a Class 1 drone so watch out
for its missles. It is recommended that if it is there you destroy it
because it can be a hinderance when tackling the next enemy. The
corridor will turn left at the bottom and at the end of it will be a
Supermech firing missles that lock on. Level out and grab the yellow
key.

4. Getting to the yellow door

Return to the beginning of the level (where you started). There will
be a yellow door on the left hand side, just below and behind the
ramp you came from. See diagram 2. Go through the yellow door.

Diagram 2
| |____
| |R | _Y
__| | | |
__ | S = Start
| | Y = Yellow door
| __ | R = Ramp
| | | |
| | |S |

5. Getting the red key

Pass down the long dark corridor with grating on the left hand side
with a yellow door down the end. There will be a small cavity
directly ahead which you can fly up. Go through there and fly to the
top. Watch out for the Supermech firing missles which lock on.
There will be a cloaking powerup at the top and just over the other
side will be the red key. Grab the red key.

6. Getting to the red door

Return to the start of the level and and fly up the ramp that you
initially flew through when getting the blue key. At the end of the
corridor go through the door straight ahead and you will enter a tiny
corridor with a door down the end. See diagram 3.

Diagram 3
___| 2|_
/ \
1 /\ |
\ \/ | E = Entrance
\ ____ / 1 = Go through on way to Blue door
| | 2 = Go through on way to Red door
/ |
/ /
| E|

As you enter the next room there will be a door on the top far left hand
side. After going through that you will find another corridor that will
dip down downwards. However, watch out for two secret doors behind you
that will open when you are halfway down the corridor. Two Automated
Scout Robots will come from those two chambers (left and right
side). Continue down to the end of the corridor into a large arena
room. The floor will be volcano shaped entrance with a red door on
the inner northern end. Go through the red door.

7. Killing the Shareware Big Boss

Note that the red door will be unopenable from the other side so you will
have no escape. Read section [2d] for details on tactics to destroy
him. Good luck!


HTML version of this FAQ done by DrChandra on 95.01.05.