====================================================================== Archive Maintainer : Please archive this in: ./idgames/graphics/newdsky2.zip Note, I am also uploading a separate version for Doom and Ultimate Doom as: ./idgames/graphics/newdsky1.zip Update to : Not applicable Advanced engine needed : Yes - a source port with mouse-look and support for tall sky textures; such as: ZDoom, Legacy, JDoom, and Vavoom. Primary purpose : No levels included - this is a graphics-only wad. ====================================================================== Title : NewDoom Skys - Doom II Version Filename : newdsky2.wad (Doom I version available as newdsky1.wad). Release date : 31 December 2000 (Happy New Year) Author : Sparky of KISS Software Email Address : kelm@eisa.net.au Other Files By Author : too many to list, but Strife Doom was probably my biggest and best (strifed1.zip). Misc. Author Info : Electronic Engineer with a passion for all things Doom. Description : Tall skys (256x240) for Doom II based on the banner image from the NewDoom web site. This wad is dedicated to the guys and gals at NewDoom - Happy New Year and all the best with your site in 2001. Additional Credits to : NewDoom and whoever made the original banner image on which this sky texture is based. ====================================================================== * What is included * New levels : None Sounds : No Music : No Graphics : Yes - 3 sky textures, and some in-game screenshots to show off the new sky (Title and Help screens). Dehacked/BEX Patch : No Demos : No Other : No * Play Information * Game : Doom II v1.9 Engine : This wad requires a Doom Source Port with mouse-look & support for tall sky textures. Tested okay with: ZDoom v1.22 Legacy v1.31 JDoom v0.81 Vavoom v1.6 Map # : Any - this is a graphics-only wad Single Player : Yes - " " " " " Cooperative 2-4 Player : Yes - " " " " " Deathmatch 2-4 Player : Yes - " " " " " Difficulty Settings : Not applicable * Construction * Base : the banner image from the NewDoom web site. Build Time : Maybe 6 hours for both the Doom and Doom2 versions - it took several attempts to get it looking okay, and of course getting and editing the screen shots takes time. Editor(s) used : Paint Shop Pro, WinTex, DeuTex, and NWT. Known Bugs : Vavoom doesn't use the F1 key to view the Help screen - select it from the main menu. This wad will not work with: 'Plain Vanilla' Doom or Ultimate Doom - just displays a red sky (the top part of the tall sky). Edge v1.24 - this port has a mouse-look feature and the option to stretch the sky texture, but this version is still buggy with tall textures. SMMU v3.21 - this port also has a mouse look feature, but it does not support tall skies. Any source port which does not have mouse-look and tall skies; such as: Boom, PrBoom, MBF, DosDoom, PrjDoom, etc. * Copyright / Permissions * Authors are encouraged to use this sky texture as a base for modification or reuse, provided that you credit Sparky of KISS Software and NewDoom as the original authors. You may distribute NEWDSKY1.WAD in any electronic format provided you include this text file intact. * Where to get the file that this text file describes * Probably: ftp://ftp.cdrom.com/pub/idgames/graphics/ newdsky1.zip Doom / Ultimate Doom version newdsky2.zip Doom II version