=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Abyssal Speedmapping Sessions: Session 35 Filename : abyspe35.wad Release date : 03/26/2018 Authors : Obsidian - Project Lead TheMionicDonut Pinchy Jimmy NuclearPotato Riderr3 Fuzzball Walter Confalonieri AD_79 Xyzzy01 Surreily Joe-Ilya Scypek2 Scotty PepsiBepsi Email Address : [redacted] (Obsidian's email address) Misc. Author Info : Beer is good and stuff! Description : Eighteen maps made during the thirty-fifth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had three themes to choose from: - Using the Saint Patrick's day texture pack - Mandatory Partial Invisibility - Low friction (slippery) floors Plus an extra one for those attending the second session: - Moving liquid sectors Credits to : Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4 Additional Credits to : All the people who attended Fuzzball for a great quantity of the textures, the intermission MIDI and the INTERPIC: you're a legend :) Xyzzy01 for some bugspotting =========================================================================== * Maplist * MAP01: Live In Clover Author: Xyzzy01 Music: "Window" - Stuart Rynn Themes: Texture pack Time Taken: 1 hour, 45 MINUTES MAP02: Drunk Linedefs Author: NuclearPotato Music: "Aliens, Say Your Prayers" by Bobby Prince Themes: Texture pack and moving liquids Time Taken: 2 hours MAP03: Gee, Manor! Author: Pinchy Music: "Gee, Minor!" by Jimmy Themes: Texture pack, mandatory Partial Invisibility and ice friction floors Time Taken: 2 hours MAP04: It's Guriiiiiin Time! Author: Walter Confalonieri Music: THE MYSTERY MIDI (apparently someone heard it on one of Joel's streams) Themes: Texture pack and mandatory Partial Invisibility Time Taken: 1 and a half hours MAP05: Transmutation Station Author: Jimmy Music: "Pollutants" by Jimmy Themes: Texture pack and moving liquids Time Taken: 1 hr 45 mins MAP06: Doom The Way Bob Ross Would Do It Author: Joe-Ilya Music: MIDI of "Uwa!! So Temperate" from Undertale Themes: Texture pack, mandatory Partial Invisibility and ice friction floors Time Taken: 2 hours MAP07: Better than last Month? Author: Fuzzball Music: MIDI of the Teletubbies theme Themes: Texture pack and ice friction floors Time Taken: 2 hours MAP08: Leap of Faith Author: PepsiBepsi Music: MIDI of "Sad Statue" by SOAD Themes: Texture pack and mandatory Partial Invisibility Time Taken: 2 hours MAP09: Beer for Breakfast Author: Scypek2 Music: "op7.MID" by Ribbiks Themes: Texture pack, mandatory Partial Invisibility and moving liquids Time Taken: 35 minutes MAP10: Fist Me, I'm Irish Author: Obsidian Music: "EVENK.MID" by Yakfak Themes: Texture pack, mandatory Partial Invisibility and ice friction floors Time Taken: 2 hours MAP11: Path to Reservoir Author: Riderr3 Music: "Unlimited-No_Limit.MID" Themes: Texture pack, mandatory Partial Invisibility and ice friction floors Time Taken: 2 hours MAP12: Beer Bressure Author: Scypek2 Music: "dp5" by Ribbiks Themes: Texture pack, mandatory Partial Invisibility and ice friction floors Time Taken: 1 hour 15 minutes MAP13: I Covered The Walls In METAL2 And Called It A Map Author: Surreily Music: MIDI of "Iron Man" by Black Sabbath Themes: Texture pack and mandatory Partial Invisibility Time Taken: 2 and a half hours MAP14: Lunatic Eyes - Invisible Full Moon Author: AD_79 Music: "Faultline" by Jimmy Themes: Texture pack and mandatory Partial Invisibility Time Taken: Over 3 hours MAP15: Spider in the Beer Garden! Author: TMD Music: Inverted MIDI of "Door Into Summer" from Knuckles Chaotix Themes: Texture pack, mandatory Partial Invisibility and moving liquids Time Taken: 2 hours MAP16: Cold Hard Cache Author: TMD Music: "dim.gab" (????????) Themes: Texture pack and mandatory Partial Invisibility Time Taken: 2 (and a bit) hours MAP17: Big Fucking Leprechaun 9000 Author: Scotty Music: "Ballroom Blitz", apparently Themes: Texture pack, mandatory Partial Invisibility and ice friction floors Time Taken: 2 hours MAP18: SHAM! Author: Xyzzy01 Music: "Face of Evil" by Tom Mustaine Themes: Texture pack Time Taken: 1 hour 45 minutes =========================================================================== * What is included * New levels : 18 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO, ANIMATED, SWITCHES * Play Information * Game : Doom 2 Map # : MAP01-18 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : No * Construction * Base : New from scratch Build Time : 2 hours per map (with the exception of a few) Editor(s) used : Doom Builder, GZDoom Builder, SLADE3, WhackEd4 Known Bugs : MAP18 uses spawn cubes: there's a good chance that monsters may be stuck outside of ZDoom May Not Run With : Vanilla Doom Tested With : PrBoom+, ZDoom, GZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors