Date Completed : Febuary 13, 1999 Title : When All Hell Breaks Loose Filename : allhell.wad Other Works : None Author : genocide (Eric Simpson) Email Address : genocide@ix.netcom.com Description : Very non-linear map. Keep in mind that this map was initially made 2-3 years ago, but has since been touched up to improve gameplay and visuals, but retains it's original form. Don't blame me for there being a lack of Boom effects, this map was not at first intended for anything but doom2. I just wanted to give some of the new linedefs a shot. The Plot is as follows: You (Doomguy) are sitting at home peacefully in your middle class apartment when you suddenly feel an earthquake. "What the hell now?" you groan as you look out the window to witness the most horrendous, hell spwaned volcanic mountain erupting in the middle of town. Demons of all sorts scramble about killing innocents like insects as they seek revenge. You strap on your armor and grab your gun and dash downstairs to save the world...again. Additional Credits to : Id softwaere. =============================================================== * Play Information * Game : Doom2 Compatibility : Boom only Level # : map01 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No Dehakced Patch : No Demos Replaced : None * Construction * Base : New level from scratch. Editor(s) used : DMapedit, BSP Build time : In total, about 2 and a half years Known Bugs : Conveyor belt tosses the barrels forward a bit (I think it's because it's broken up into a bunch of sectors) * Copyright / Permissions * Any author may use this map as a base as long as I am credited for the making of the original map. Where to Get this wad: http://www.netcom.com/~genocide