=========================================================================== Archive Maintainer : Update to : Advanced engine needed : Boom Compatible Primary purpose : Single + Coop Play =========================================================================== Title : All i want is hate TNT Filename : ALLWHTNT.WAD Release date : Author : Walter "Daimon" Confalonieri Email Address : ataruelamu@libero.it (type "DOOM" in subject our there was deleted accindetaly as spam) Other Files By Author : Try of a level of DooM "anime music" and "a real rude one" Demons just wanna have fun Morbid Scream Wolfeshit Saga T_T (wa1_dwb.zip, wa2.zip) Requiem for Modplug.com We are 183! I'm not able to do deathmatch maps but i still made it The Cacodemon Factory Bleah! Shades of Gray Hell Fucker castle! (Heretic) Misc. Author Info : A italian dude of 23 years old which playing at this amazing game to the age of 10 (really!), my other favourite games is Max Payne, N4SU2 (Need for Speed Underground 2), Half Life, Hentai and Bishoujo games (my favouite is the "Viper" series!) and retrogaming. My other Interest is draw (a little bit), read italian and japanese comics, watch japanese anime, and the japanese culture in general. Description : A HR-style map, designed for TNT: evilution, and sets in the most classical of uac bases... Have fun, i hope you like it... this map is based upon one my old coop project... Additional Credits to : ID, for the fancy game! My Family B.P.R.D. for "The monsters resource pack", from comes out the blonde zombie gfx =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : No Graphics : Yes (nu title screen, and same old blonde zombie from shades of gray) Dehacked/BEX Patch : No Demos : No Other : No Other files required : No * Play Information * Game : Final Doom: TNT evilution Map # : MAP01 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : no, sorry... Other game styles : no Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 3 days in all Editor(s) used : Wintex 4.3 and XWE for graphic and sound works Doombuilder for maps ZenNode for building nodes Known Bugs : none, if you found any mail me May Not Run With... : not any boom-compatible ports Tested Whit : Gzdoom, Skulltag, PrBoom 2.4.0, legacy 1.23 * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with NO modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites: