=========================================================================== Advanced engine needed : limit-removing (but unplayable in ZDoom) Tested with : PrBoom-Plus 2.5.0.1 (-complevel 2, -fast) Primary purpose : Single play =========================================================================== Title : BUMP Filename : bump.wad Release date : February 24, 2010 Author : TimeOfDeath (Chris Balch) Email Address : thelastbreathofthedying@yahoo.com Other Files By Author : Drown in Blood (dib28a) map01,03,04,05,09,22,23, 26,27,28 2sector map07 sloth rjsloth masterjumps map06 (co-author) SMEDLEY SQUANE chips19 (Chip's Challenge remake) FLANAGAN dekutree (Zelda remake) LOINK TOM19 sloth0409 uuhhtod SLUT (Half-Life Decay remake) Misc. Author Info : 27 years old doomedsda.us/player204lmps.html myspace.com/timeofdeath timeofdeath.wrvids.com youtube.com/timeofdeath video.yahoo.com/people/5525124 mariokart64.com/smknonnbt/chrisbalchntsc.htm mariokart64.com/smk/profile.php?pid=191 Description : This map started out as a demonstration of things that work in vanilla or prboom but don't work in ZDoom, making the map unplayable in ZDoom. It's like an obstacle course. There are only two monsters, but DON'T KILL THEM! Also, play this with -fast. You have to play with -fast if you want the archviles to behave properly in this map. MAP01 and 02 are the same except for a really small change in MAP02. MAP02 is the updated version. Additional Credits to : id Software - Authors of the ports and programs I use - Creaphis, gggmork and kimo_xvirus for recording demos - =========================================================================== * What is included * New levels : 1 Sounds : No Music : Something I made in 2002 or 2003 Graphics : TITLEPIC is the negative image of something I drew in 2001 Dehacked/BEX Patch : No Demos : Included in zip * Play Information * Game : Doom 2 Map # : MAP01-02 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : No * Construction * Base : New from scratch Build Time : Editor(s) used : Doom Builder 1.68, XWE 1.16 Known Bugs : unplayable in ZDoom * Copyright / Permissions * Authors MAY use this map as a base for modification, as long as you give me credit. You MAY only distribute this file for free, provided you include this text file, with no modifications. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://timeofdeath.wrvids.com http://doomedsda.us