=========================================================================== Archive Maintainer : PENZOR Update to : Walhalla Advanced engine needed : EDGE 1.28 AND 1.27 AND BELOW ONLY! Primary purpose : Single play =========================================================================== Title : The first official weapons pack of Team UnNamed! Filename : CT-TUN1 Release date : 03/07/05 Author : Chronoteeth Email Address : chronoteeth@gmail.com Other Files By Author : CT-Byron (REMEMBER THIS IN THE NEXT NEWSTUFF DAMNIT!), CT-Dos, Crap mod Misc. Author Info : I Like Tomb Raider Level Editor... oh and yiff. Description : Team UnNamed's first official weapons pack. The next pack will be the last 1.28 weapons mod, and it will be even better than this one. Oh yeah, this one has alt fire and reloading! And please play this on UV, it is a bit unbalanced. Now for weapons. On key 1: two weapons. Now you have a weak fast fist and the strong, slow mighty boot for alt fire. The Buzzsaw is a faster chainsaw. Key 2: two weapons. You get a glock with an 18 round clip and a three round, less powerful (but more accurate{?}) alt fire. You also get the rotator revolver, a neat relvolver with no alt. On key 3: two weapons. You get the incatha, a six shelled, fast loading, powerful shotgun, but it does have a small spread. Next is the elephant gun, it's a slow loading breech loader, with only 5 damage per pellet. Oh, did I mention it shoots 175 pellets? (note, due to these guns and their power, shotgun ammo and gun pick ups give you less ammo.) On key 4: two weapons. You get a nifty russian SMG called the klobb. It's weak, but it has a 4 pellet spead and a 40 round clip, no alt. Second is the Z63, a 30 round, powerful assault rifle with a quick, accurate (but weak) 3 round burst for an alt fire. On key 4: two guns. You have a cool plasma gun that has a spread speed shot, and a powerful but slow alt fire. You also have a sweet gun called the shell launcher. It has an accurate, plain missle, and a powerful lob missle (good for shooting over fences and stuff) and a pretty adverage reloading speed. On key 6: one gun. You get the zodiac, a missle launcher that launches 50 dum dum rockets. Nuff' said. Enjoy the mod, oh, did I mention you can also play this with doom 1? Heh, have fun! Additional Credits to : Wild weasle, xaser, nmn, corey whittle, the GD64 team, daniel, tomb raider (love that game series and the level editor!), spray, edward, MOD, scuba steve, various other sources that I probly forgot. =========================================================================== * What is included * New levels : Nope, nadda. Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : Well, edge of course, and any doom iwad * Play Information * Game : Doom 2 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : Nope Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 2 weeks Editor(s) used : XWE, MSpaint, photoshop, notepad Known Bugs : The zodiac has a flash that continues on if you do not have 50 missles, so please only fire it when you have 50 missles. Oh, and the plasma gun's plasma fire may be a bit mis-aligned with the gun when moving fast. May Not Run With... : edge 1.29 and above * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors