=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Demonastery Filename : demonastery.wad Release date : 20th October 2018 Author : Nootrac4571 Email Address : [redacted] Description : A medium sized, architecturally detailed single-player map which twists back in on itself several times, set in a crumbling monastery made of marble and corpses. Additional Credits to : Jimmy (James Paddock) for the excellent music Obsidian for the DeHackEd code =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Player starts only Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : About four months on and off Editor(s) used : GZDoom Builder Tested With : PRBoom, PRBoom+, ZDoom, GZDoom, Eternity Engine * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.