=========================================================================== Archive Maintainer : Please update the old one to this. Update to : jtrlimbo2.zip Advanced engine needed : ZDoom 2.3.1 Primary purpose : Single play =========================================================================== Title : JtRLimbo 2: The Ruins Remaining Filename : jtrlimbo2.wad Release date : 19/03/2009 more or less Author : Juan "JacKThERiPPeR" Manuel Arroyo Alcon Email Address : juanmtheripper [at] gmail [dot] com Other Files By Author : Some that I don't remember. Misc. Author Info : I just popped out of anonimity. Description : JtRLimbo 2 The Ruins Remaining is the sequel of the map from Arcades3d. It's the same level, but with a twist, making it the most exciting gameplay you've ever seen. Additional Credits to : LilWhiteMouse for the HammerHound, Bouncy for the Lich King, Gothic Team for textures, Huy Pham for more textures and the level music, and others. =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : Monsters and other DECORATE things Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : A pair of weeks or so. Editor(s) used : Doom Builder 2, SLumpEd, Audacity Known Bugs : None that I know. May Not Run With... : Older versions of ZDoom, other source ports * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors ================================================================================ Thank you for downloading JtRLimbo 2. Now that you're maybe reading this, I must tell you some kind things about this map. PLAYING GUIDELINES ================== First of all, you'll need ZDoom 2.3.1, because it uses UDMF for the maps. Yes, sounds bad that UDMF thing, but it's easier for me to use. You can't run this with older versions of ZDoom or other source ports. Also, the difficulty settings are distributed into 3 groups: Easy: I'm too Young to Die Bring it On (Few monsters) Medium: Hurt Me Plenty (Still much monsters) Hard: Ultra-Violence Nightmare! (Lots of monsters) NEW MONSTERS ============ Nami's Dark Imp: It's the Nami's version of the Dark Imp. Throws seeking fireballs, and has a bit more HP than an Imp. 'Nuff said. Catharsi: This little fella will shoot fireballs in an angle range and when he dies, be careful, because he drops a small detonated bomb. Hellion: He came to scorch you up. A vile-like small creature that throws fireballs. Not a real challenge, it's still easy. Satyr: No, he doesn't come for playing the flute or telling about Greek Mythology. He'll tear you to shreds if you don't go with care. HammerHound: Now, we get a little bit harder this time. This boss seems to crush, smash, throw rocks and other things. You'll find him at the library. To defeat him without being hurt at least, just play Hide-n-Seek with him, otherwise, you'll be Marine Puree. ???: The admin of the website. Kept by insanity, he awaits you at the Throne Room, with some ass-kicking powers. Will you survive to see him? STORY ===== JtRLimbo.tk3.net, 2008: This website is left behind by it's administrator, after not recieving any visits. Soon, the webpage would be totally desert, with no one around. 2009: The first troll comes to the website, alongside with others and spambots, destroying the website. There are still a few signals of the admin, but no one knows where they come from. The website is nothing but ruins. 2010: You are a soldier of the webhosting forces. Your command is to "clean up and destroy the website". There are still a few signals of survival from the admin, but from an unknown source. ZONES ===== The Chapel of Evil: A long-forgotten hermit chapel, where cult followers come to pray their forgotten gods. It has the switch that opens the Front Gate of the Citadel, just for security reasons. Inspiration: Ultimate Torment & Torture Things to keep clear: The texture of the painting is Chronos, eating his children, as he knew they needed to kill him. Thanks Eriance for this note. The Citadel: The website itself, the main zone. It's ruined by the upcoming of the trolls and spambots, but there's still a few inhabitants, known as lurkers. Inspiration: jtrlimbo.wad from Arcades3d Things to keep clear: The statue of the Reaper was a texture from Deus Vult 2 before, transformed into a sprite. Also, see if you can find Zippy. The Hell's Tavern: A place where Hell Nobles come to drown their sorrows. A small tavern that keeps for some reason the key to the Library of Sin, by order of the admin. Inspiration: Medieval Taverns, kinda. Things to keep clear: There's not much to say, there's a kitchen with a blood patch got from Deus Vult II. The Library of Sin: An epicenter for the knowledge of the most evil souls ever seen on Hell. Destroyed, however, by the ages. To get the key to the Mausoleum, you must go through it's defenses, and the Hammerhound. Inspiration: Deus Vult II, Ultimate Torment & Torture. Things to keep clear: The Disney characters in the portraits are the villains from the Nostalgia Critic's Top 11 Disney Animated Film Villains. But Gaston is missing there because I forgot his name (d'oh!). It's easy to play hide-n-seek with the Hammerhound. There are lots of walls in here. The Heretic's Mausoleum:The Heretics rest their bones in peace here. It keeps the last key, which the keys all open the Throne Room. But the Crypt Guardians keep the key. Be careful! Inspiration: Maybe The City of the Damned 2: Apocalypse. Or something like that. Things to keep clear: I advise you that the mausoleum will be extremely dark. The Throne Room: Just prepare for action and beware of... anything. Inspiration: jtrlimbo.wad Things to keep clear: Get ready for something big! :) = Juan "JacKThERiPPeR" Manuel Arroyo Alcon =