=========================================================================== Advanced engine needed : Limit removing. Primary purpose : Singleplayer/COOP =========================================================================== Title : Salamandastron's Fortress Filename : Mek-Salm.wad Release date : March 10, 2006 Author : Brett 'Mechadon' Harrell Email Address : mekaddonn@gmail.com Other Files By Author : Sabbat Martyr, other various things. Misc. Author Info : lazy General Description : This is the oldest surviving map that I still have. Gameplay is actually is actually pretty decent, I suppose. Anyways, originally this map was supposed to be part of a small set of maps that I had been working on right after I really started to learn how to use Doom Builder. I think I had 3 or 4 other maps completed, and this was the last one that I was able to finish before I took a small break from mapping. Anyways, needless to say you can tell its a beginner map. Up to this point I taught myself everything by just fiddling around with Doom Builder; I didn't have any exposure to any other custom made maps or wads until a few months later. The general setting for this map is a fortress nestled in a mountainous environment. You start out in a cave and you must try to find a way inside the castle to kill all of the badies inside and exit. Pretty straightforward. Gameplay is semi-linear, so if you hate linear maps...well, you might like this. =========================================================================== * What is included * New levels : Yes Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Final Doom (Plutonia.wad) Map # : Map24 Single Player : Yes Cooperative 2-4 Player : Untested Deathmatch 2-4 Player : Untested Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 3 months Editor(s) used : Doom Builder Known Bugs : None that I know of. May Not Run With... : Any non-limit removing port or any IWAD other than Plutonia.wad. ============================================================================== * Copyright / Permissions * ============================================================================== Authors may NOT use the levels in this file as a base for modification or reuse. You may modify and re-use graphics as you will, with proper credits given. Contact the respective authors for permission to use the music tracks. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors http://mechadon.hostsnake.com http://www.skulltag.com