=========================================================================== Advanced engine needed : Boom Compatible Ports Primary purpose : Single + coop play =========================================================================== Title : Speed of Doom Filename : SODfinal.zip Release date : 03/28/10 Author : Joshy and Darkwave0000 Email Address : See SODINFO.txt Other Files By Author : See SODINFO.txt Misc. Author Info : Nothing interesting apart from the fact that we love doom and mapping. Description : 33 challenging maps of a megawad. Additional Credits to : Gusta, Belial, stewboy, Jimmy91, Mechadon, gggmork and Dew (see SODINFO for more detailed info) =========================================================================== * What is included * New levels : 33 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1-33 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 1 year roughly Editor(s) used : Doombuilder1/2 Known Bugs : Some slime trails. Particular maps can really lag your computer (and crash depending on ports used) * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors