=========================================================================== Advanced engine needed : Boom compatible Primary purpose : Single + coop play =========================================================================== Title : Painful Cave Filename : paincav2.zip Release date : 2017-11-18 Author : leodoom85 Email Address : [redacted] Other Files By Author : The Uac Ocean Base Misc. Author Info : Just did a map to test my skills Description : This is a speedmap that I was inspired by the speedmap sessions like the Pigeon Speedmap Session wad considering the limitations of the themes. This map was remade for the original map that I did. Expect some difficulty and some surprises and see if you can find the secrets...hehehehehe Additional Credits to : Myst. Haruko, Nine Inch Heels and people from Discord in different servers for good help, testing suggestions. Jimmy for the track "Battle Strategy", used originally in Plutonia 2-map 09. The CC4 team for the texture pack. And of course, ID Software for Doom. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : All of it is from scratch. Build Time : 2 weeks Editor(s) used : GZDoom Builder-Bugfix and Slade 3 Known Bugs : None for now. May Not Run With : Older ports that can't use Boom actions Tested With : PRBoom+ 2.5.1.4, Zandronum 3.0 alpha-r170709-2004, GZDoom 3.2.1 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors