=========================================================================== Archive Maintainer : Update to : Advanced engine needed : ZDoom 2.2.0 or above Primary purpose : Single Player =========================================================================== Title : Tiny Pack 1: Tiny Chances of Survival Filename : tinypak1.wad Release date : 24/03/09 Author : James "Phobus" Cresswell Email Address : james@mpcressy.com Other Files By Author : Scourge (ph_scrge.zip); White Light (ph_wl.zip); Warpzone (ph_wz.zip); Scars of the Wounded Prey (ph_quik1.zip); the little demo room for T667s Too Much Brown Texture Pack (2mbrown.zip); MAP05 of zctcmaps (zctc.zip); Twisted Joke (ph_dac.zip); Community Chest 3 MAP18 (cchest3.zip); Justice - Infernal Mechanics (ph_quik3.zip); ZPack - Random Maps for ZDoom E1M2, E2M1, E2M0 (zpack.zip); Coils of the Twisted Tale (ph_quik2.zip); Ten Community Project MAP05, MAP16 (TCP.zip); Community Chest 4, MAP03; Virus Episode 1 "Shareware Demo Release" (ph_virus.zip) (Files not available on /idgames but on my site or the zdoom forums): Water Resource Wad; SabreBlade; ZDoom Wars Virus Faction Misc. Author Info : Just another Doom mapper Description : This wad was made as an experiment to see if people would recognise my mapping if I used a different username (Wonoview - One of you, get it?). The answer was a resounding no, but the maps are ok. 5 tiny maps connected by theme, gameplay and a small story. The map set uses two difficulty modes, which are Easy and Tough. Pretty self-explantory how they work. Story : Beaten and bloody, you are thrown unarmed into an arena to fight for your life. You will have to scrounge as much health, armour and ammo as you can in order to survive. If you win, they will let you out. From then on you have to escape, as they certainly won't let you go. Additional Credits to : Mark K. Gresbach Jr. (LEDGESI.WAD, the inspiration for TINY0); Erik Alm (Scythe RSKY2); id Software (Doom); Randy Heit and other contributors (ZDoom); CodeImp (DB); Csabo (XWE); Microsoft (MSPaint) =========================================================================== * What is included * New levels : 6 Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : TINY0-4, ENDE1 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch, although TINY0 draws heavy inspiration from LEDGESI.WAD by Mark K. Gresbach Jr. Build Time : 25 hours Editor(s) used : DoomBuilder 1.67, XWE, MSPaint Known Bugs : Using "Kill Monsters" on TINY0 will result in the door not opening if more than one enemy is still alive. May Not Run With... : Anything other than ZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://wwww.phobus.servegame.com FTP sites: