=========================================================================== Advanced engine needed : Boom-compatible with OGG music support Primary purpose : Single play =========================================================================== Title : Reconstruction/Decomposition Filename : rc-dc.wad Release date : April 12 2015 Author : Da Werecat Email Address : werecat13@gmail.com Description : A silver spaceship with custom textures. Loosely based on Termination by mrthejoshmon. The second map in the wad is just a small "outro" level. This is version 4. For a changelog see the CHANGES lump inside the wad. Additional Credits to : mrthejoshmon (map base) Aubrey Hodges (music track) Sound Ideas (second map sfx) Raven Software (landing sfx) Mechadon (wispy night sky) id Software =========================================================================== * What is included * New levels : 2 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : Engine-specific things Other files required : None * Play Information * Game : Doom 2 Map # : MAP01, MAP02 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : Modified Build Time : Around 3 weeks for the first version of the map Editor(s) used : Doom Builder 2, Adobe Photoshop, XWE, SLADE, Boom Animation Manager, WhackEd4 Known Bugs : * Eternity: - Small fan shadows aren't synchronized * DOS Boom and MBF, WinMBF: - A few rare textures are too tall for these engines to display correctly; then again, music won't work there anyway * PrBoom+: - If you're a weirdo who's using the jumping feature for anything other than debugging - I hope you like sky seams May Not Run With... : 3DGE, because of its incomplete set of Boom features Tested With : PrBoom+ 2.5.1.4.test, Eternity Engine 3.40.46, ZDoom 2.7.1, GZDoom g2.0.04, Zandronum 2.0 * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors