=========================================================================== Advanced engine needed : Boom Primary purpose : Single Player =========================================================================== Title : Sigma Filename : sigma.wad Release date : Febr. 2007 Author : Didy Email Address : moontrader@gmx.de Other Files By Author : some Description : a little adventure Additional Credits to : Textures: Nick Baker for nmtext1 and mlcetex, those who are named in 2mbrown.txt (mentioned by "Tormentor667"), Lucas Arts for darkforces, Monolith for avp2tex, Pawel Zarczynski for nmncorp1/2 =========================================================================== * What is included * New levels : 1 Sounds : Yes, four effects Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : No * Play Information * Game : DOOM2 (Boom) Map # : Map01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : weeks Editor(s) used : doombuilder, XWE Known Bugs : none May Not Run With : Tested With : prboom+, gzdoom, zdoom 2.1.7, eternity * not important notes * - simply said: sigma is a word used in the astronomy to define, to discover (supermassive) black holes - one monster can not be killed - "You maniacs!... You blew it up!... damn you!... ...damn you all to hell!!" (Homer, orig. by Charlton Heston 1968) * Copyright / Permissions * Everything is allowed except commercial use. There are also copyrights for the textures listed above see http://www.doomworld.com/afterglow/textures.shtml I grabed some free gifs and jpgs from the internet and did some sprites and some underwater textures out of them. Feel free to use all the custom sprites, sounds and the textures starting with d_, di_, apes or black. No need to give me credit. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites: