=========================================================================== Advanced engine needed : vanilla-compatible limit removing port Primary purpose : Single play =========================================================================== Title : Sticky Blood Filename : stckblod.wad Release date : 07/25/11 Author : Memfis Email Address : kuchitsu4@gmail.com Other Files By Author : sbspd020 MAP02, ht MAP17, whitemar MAP04, vodeim21, kashimir, spd6 MAP12 Description : Short slaughter map with a hectic start. Additional Credits to : Thomas van der Velden for the RSKY3 texture from "TVR!". Christopher Stevens, Tim Clarke, Sage Freeman for sx_1022.mid from the game "The Incredible Machine: Even More Contraptions". gggmork for UV-Max demo. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : A few hours. Editor(s) used : Doom Builder 1.68, XWE May Not Run With... : doom2.exe (you'll get HOMs and visplane errors) * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors