Date Completed : June 17, 1999 Title : Zort 4 Filename : zort04.wad Other Works : SP: Eulogy(1-9), Artica(1-4), Dismemberment, Running Scared, Run or Die and Zort 1-3 of course. DM: Descent(1-2), 10 maps in SurgeDM(megawad) Author : Cyberdemon (Mike Watson) http://members.xoom.com/cybspage Email Address : cyb@frad.org Description : Fourth ZDoom map of mine. Damn this one's way different from not just the previous three but all others I've ever made. It's techno! Why is it techno? I have no idea, I was i the mood for a techno wad. Anyway, because of my over-active scripting it's got somewhat of a storyline. Simply put you're stuck in some sort of underground complex and you gotta get out. Trouble is the monsters screwed up the main computer system so you have to turn it back on so it can let you outta this crazy complex. Yeah the undergound thing sounds like Half-Life, but I didn't plan it that way. There are a lot of similarities to Half- Life, also not planned. One thing that is planned is the fact that you have to turn on two seperate power flows in order to turn on the computer. Similar to the first time you meet the tenticles in Half- Life. So anyway, have fun and stuff. Additional Credits to : id Software for Doom, Raven for Hexen, TeamTNT for Boom, Randy Heit fot ZDoom, Rick Clark for his great tutorials and Kniggit for lending his MIDI skills. =============================================================== * Play Information * Game : zdoom.exe with doom2.wad Level # : map01 Single Player : Yes Cooperative 2-4 Player : Supported, but untested Deathmatch 2-4 Player : Screw that, not on this map Difficulty Settings : Yes New Sounds : Not this time New Graphics : Also not this time New Music : Yep, "Devil's Disco" by Kniggit Demos Replaced : No, cause I suck at Doom...send me some though damnit! * Construction * Base : Level and script from scratch Editor(s) used : WadED, WadAuthor, Warm, NWT Build time : I lost track, probably like a month. Known Bugs : A few scripts that move things can be screwed up by you. For instance, in the big elevator(you'll know what I mean when you see it) if you hit the switch and then quickly run to the doorframe the elevator room will get screwed over. It only makes life harder for yourself, so don't be a dumb ass and so it. I've tried to prevent the player from getting stuck anywhere after he's activated a script, but some of the common sense is up to you. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You may distrubute this file in any format(CD ROM, BBS, whatever)provided that you include all files included in your distribution(as in, this text file) Where to Get this wad: FTP: http://members.xoom.com/cybspage