================================================================ Title : Arena Of Destruction 2 Filename : AR_DEST2.WAD Author : Rainer "Magic Eye" K. E-Mail Address : Fidonet: 2:2480/434.23 XCessNet: 213:315/8050.20 Internet: 100334.1660@compuserve.com Compuserve: 100334,1660 Version : 2.00 This level was originally called "Arena 2", but a lot of levels with the same name buzz around. So I had to rename it... Loading Instructions : Be sure you load -FILE AR_DEST2.WAD with SERSETUP -ALTDEATH and -SKILL x from DOS. Misc. Author Info : I am a student of Germany, and I did my "Abitur" (important college test) last week, so NOW I got plenty of time. Schorsch will finish today! Description : My friend Schorsch complained that my first level, AR_DEST1.WAD hadn't enough Arch-Viles (only 3!) So I got the idea to make a level where you won't run out of Arch-Viles and other Critters... In Arena Of Destruction 2, YOU can decide how many Arch-Viles, Cyber Demons and others appear... Just press the right button! A lot of other Deathmatch-levels are boring, because they are too big, and once you have played them, you get bored (I made one like this, too! But it was my first one) The storage can also be emptied at once, but I don't recommend it... How? Find it out! There is a second set of switches awaiting to be discovered... Canīt find it? Write me! Additional Credits to : *Schorsch, for giving me the idea and for "schwalling mich zu" with junk. *Lutz, for having the best games-shop in Germany! *Jack A. Vermeulen, for supporting me patiently with information about DeeP. ================================================================ * Play Information * Level # : MAP01 Single Player : Yes Even single and cooperative Players will Cooperative 2-4 Player : Yes enjoy this ! Deathmatch 2-4 Player : YES, of course !!!! Difficulty Settings : Yes It's not important which skill you choose. The "Monster Storage" is always full! Why don't you try -RESPAWN with "I'm too young to die"? Dead monsters will return to the Storage, while the rest of the level isn't too busy. New Graphics : Yes "Surprise" New Sounds : No New Music : No Demos Replaced : None "Why should I?" * Construction * Base : New level from scratch. For the maze, I first drew a map. Build Time : The centre place and the monster depot took me one day, the surroundings another and on the third day (today), I made everything all right. Schorsch got a Beta-Version, but he just said that the level is shit. So I released it without beta-testing. I rely on you: If you have any bug-reports, comments or suggestions, send me a message! I will answer. Editor(s) used : I used DEEP 6.11 and 7.01, the best editor in the whole universe! Known Bugs : -I spent much time to get all the bugs out. So I hope there aren't any left. If you still spot one, feel free to send me a message. -The level won't crash any more because of too many 2S-Linedefs. (This happened sometimes in ARENA!) If it should happen although, put the detail to low (F5) -Don't beam up too many beasts. DOOM gets too slow. Try a lower difficulty level. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. And please don't just ignore this! YOU wouldn't want your levels to be modified by me, so don't modify mine! You MAY (and MUST) distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. The above statement EXCLUDES distribution for payment except to cover the expense of distribution media. I you want to do so, ask me first! * Where to get this WAD from * STASH-BBS: +49-89-7901033 FidoNet: 2:2480/434, Request possible FTP-Sites: ftp.cdrom.com ftp.ibp.fr ftp.luth.se ftp.sunet.se pascal.zedat.fu-berlin.de ftp.fu-berlin.de