=========================================================================== Advanced engine needed : Designed specifically for DOOM2.EXE running Plutonia.wad Primary purpose : Single/Cooperative/Deathmatch =========================================================================== Title : BuzzSaw: City Under Siege Filename : BuzzSaw1.wad Release date : 06/30/2019 Author : Luis M. Arevalo Email Address : misanthroat@aol.com Other Files By Author : www.mediafire.com/misanthroat Misc. Author Info : More maps coming soon!! Description : 6 all new city-based maps specifically designed for DOS Final DOOM [supports plutonia.wad]. Compatible with most source ports and also plays great with weapon/monster mods designed for vanilla maps. 1st chapter in the second story of the BuzzSaw Saga. *Story* They decommissioned U.A.C. after the Mars/Earth debacle, but it appears that a new infestation is on the rise. After surviving the death trap previously know as Operation: Extermination Time, your expertise is needed to fight against this new invasion. Advance into the city to find the underground tunnel to the old U.A.C. delivery entrance. Additional Credits to : My family for patience and support. All WAD authors and teams that inspired the creation of these maps. =========================================================================== * What is included * New levels : 6 New Levels Sounds : No Music : No Graphics : Some new menu and intermission graphics Dehacked/BEX Patch : No Demos : No Other : No Other files required : N/A * Play Information * Game : Final DOOM [Plutonia.wad] Map # : MAP01 - MAP06 Single Player : Designed for [Skills 1-5] Cooperative 2-4 Player : Designed for [Skills 3-5] Deathmatch 2-4 Player : Designed for [Skills 1-2] Other game styles : Multiplayer specific settings determined by selected skill Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : On and off for over 2 decades... Editor(s) used : DCK & DOOM Builder 2 [Map creation] ZokumBSP [Nodes, Reject & Blockmap] DeePsea [Savegame Buffer Check] Visplane Explorer [Visplane check] DCCW [Consistency check] SLADE [Graphics Import]. Known Bugs : Maps optimized to adhere within vanilla limitations. Any present issues may be result of engine limitations. Please contact if any glaring mapping errors present. May Not Run With : No issues found so far... Tested With : Optimized for DOOM2.EXE 1.9 [tested with GOG release]. Also verified with GZDOOM, DOOM95, Chocolate DOOM & Crispy DOOM [Run with strict compatibility settings where applicable]. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: http://www.mediafire.com/misanthroat/