=========================================================================== Archive Maintainer : Update! Added demos, detailed txt, extended license Advanced engine needed : Doom2 1.9 Primary purpose : Single+Coop, Deathmatch =========================================================================== Title : cato_01 Filename : cato_01.wad Release date : September 5, 2009, updated November 5, 2012 Author : Catoptromancy Email Address : Catoptromancy@yahoo.com Description : Update does not include any map changes. All skills are implemented. This was a gameplay experiment. All routes are open to choose, but not enough ammo for the gun supplied was given. Need to open another door to resupply ammo but will unleash another small swarm. After you get tired of dying, open up an editor and plan a route, or iddqd to test routes. Know where all items are. Decide what gun you want first and if it is worth waking up the monsters for it. Additional Credits to : Belial for much advice and testing. =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : 3 Demos recorded on prboom-plus-2.5.1.4.test-win32 with -complevel 2. -skill 2,3 and 4 have demos. Other : No * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Not tested, seems ok. Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : ? Old map of mine I found and fixed up. Editor(s) used : Slade, DoomBuilder, XWE, Zennode Known Bugs : Texture alignment, got lazy. May Not Run With... : * Copyright / Permissions * Do whatever you want, give me credit. Freedoom Modified BSD licensed. Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Contributors to the Freedoom project. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the freedoom project nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. For a list of contributors to the freedoom project, see the file CREDITS. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors