1/666667*=*=**=***=****=******* ============================= *******=****=***=**=*=* *=*=**=***=****=**** FREON 2: The Revenge of Deathmatch ****=****=***=**=*=* *=*=**=***=****=******* ============================= *******=****=***=**=*=* Title : Freon 2: The Revenge of Deathmatch Each level has it's own title really.. Filename : FREON2.WAD (DOOM2 deathmatch only WAD) Author : Victor Hall Email Address : freon@fwi.com (email with comments, please! :) ) Misc. Author Info : I'm an avid Deathmatcher, and one of the best in the Ft. Wayne, IN area. I took my ideas of every cool thing and sucky thing from other WAD's and tried to incorporate them in this WAD. Fair deathmatch starts, totally new concepts, easily accessed weapons, semi-hard to get plasma and bfg (most times)... etc etc. Each level is TOTALLY different from the others and will also PLAY totally differ- ent. One player may totally whoop on you in Level 2 (SUN), but you might win in Level 5 (The Complex) if you're more of a search and kill type player. Description : You might only like half, or less, of these levels. They vary so much and some are so wierd, you may hate them. A few really cool levels, made especially for deathmatch play (-altdeath recommended) Tried to have a wide variety of playing styles and levels supported. From my SUN level (fast action like level 7) to Castle (well, a modern castle) that supports team deathmatch. All (well, 90%) of deathmatch starts are placed in raised 'protected' areas, and some even have a 12 gauge for you to start with. It makes things alittle more fair. Additional Credits to : ID software of course, for making a kick ass game with all the level editing/making ability. And all the cool level editors out there. My fav. levels are with my only gripes about them (in case you guys see this): CLAWSON7.WAD (although alittle too tall, maybe) TIMJAY.WAD (last two levels almost indentical-??) THELORD.WAD (must be too hard wo/iddqd. Level one is good for D-match, rest are only 'good' for one player, last levels are getting desperate.) SKILLS.WAD (the dark section, why? slows play down) STOKER.WAD (mansion, too big for even 2 player D-match?? same concept (but bigger) as SKILLS.WAD) Alright, this text file is getting big, and I'm not even to giving the descriptions for my levels! ... *=*=**=***=****=******* ============================= *******=****=***=**=*=* ***************************** Play Information **************************** *=*=**=***=****=******* ============================= *******=****=***=**=*=* Level # : Maps 1 - 6 Single Player : To check out the levels. No monsters... Cooperative 2-4 Player : Use for The Castle level ONLY. No co-opstarts in all other levels!! Don't try it!! Deathmatch 2-4 Player : Deathmatch and only Deathmatch!! Difficulty Settings : not really, only for The Castle level (see below) New Sounds : 600k worth. Many original. About 30 new sounds. New Graphics : no, One of these days I learn to use DMGraph.. heh I can make cool graphx easy... New Music : if I could make cool midi's... (no) Demos Replaced : no... maybe I'll release some v1.9's later... *=*=**=***=****=******* ============================= *******=****=***=**=*=* ************************ Descriptions for each level *********************** *=*=**=***=****=******* ============================= *******=****=***=**=*=* Left out to keep this file's size down. *=*=**=***=****=******* ============================= *******=****=***=**=*=* ******************************** Construction ******************************* *=*=**=***=****=******* ============================= *******=****=***=**=*=* Base : New levels, from scratch Time building : 4 1/2 months, in actual hours, maybe 45 or more??? I'm one of them sparatic builders. That averages to about 20+ minutes a day. Editor(s) used : DEU2 5.21 Known Bugs : A few none-aligned textures. Only worried about the ones that looked at all bad. I kinda rushed the delivery of this wad, so a few wall textures are wrong (ex. near plasma in level 5, on on the part where you jump down, there's a grey texture that should be the orange startan. not a biggy) * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. All I ask is that you write my name down somewhere in your text file. If you would like to distrubute: (One, or many, of the following) You MAY distribute this WAD, provided you include FREON2.TXT, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include FREON2.TXT AND FREON2.WAD together intact. [***********************] [ Where to get this WAD ] [***********************] Duh... if you're reading this, I don't think you'll have this problem, but if for some reason a friend wants it and you're too lazy to give him a floppy... FTP sites: UL'ed to ftp.idsoftware.com and I will to ftp.cdrom.com too BBS numbers: Online @the Fort (Ft. Wayne, IN) (219)424-5382 Other: ????? r. Additional Credits to : ID software of course, for making a kicw[7eP[Me_P 7[ :lT:0gpg[3h4 -h \ H)\BmC1\Dt)+r'V,[55e : r  M   ^  & j  i )hQ!ppKc "?AZ)Mqs_)Mqs_ Arial : Maps 1 - 6 Single Player : To check out the levels. No monsters... Cooperative 2-4 Player