=========================================================================== Primary purpose : Single play =========================================================================== Title : Operation Hydra Filename : hydra.wad Release date : 10/16/2013 Author : Obsidian Email Address : themordicant@gmail.com Other Files By Author : Corridoors of Atrocity, The Sadistic Enclave, Happy Birthday Jimmy!, Random Speedmap to celebrate 40oz and Bloodyacid's Birthday, Doomworld Mega Project 2012 MAP08(Needs More Detail), Cadaver.wad, Diet Vrack, 10Tomb4, Inertia, Monochrome Mapping Project MAP23(Good and Evil, Black and White), 100LineT.wad MAP12 (Shotgun Alley) and MAP30(The Brink of Death), 100LineN.wad MAP15(Aquaden) and MAP20(Indulge), Obsidian's 30 Minute Maps Misc. Author Info : STILL NO WEBSITE! Description : Heh, so the idea behind this wad was to make a vanilla map that looked and played just like a ZDoom one.I think I succeeded. Also included is the bogus textfile that I packaged with the wad when I first released it. Credits to : Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd2 Additional Credits to : All the people who helped with testing All the people who thought this was for ZDoom ;-) Tormentor667, AgentSpork and Vader for, uhh, "inspiration" Esselfortium for compiling the CC4 texture pack (I used a few textures from that) AgentSpork for the Ultimate Simplicity COLORMAP that I swiped :P Twinkieman93 for some last-minute catches ;-) =========================================================================== * Testers * -MagnificentBeard -Scalliano -40oz -Osiris Kalev -Gifty -Acyclitor -CrazedImp Thanks guys. :-) =========================================================================== * Maps * -MAP01: Hydra Music: D_THE_DA from S.T.R.A.I.N Where most of the content is. Due to the long build time, you might notice a bit of a learning curve in the overall design. -MAP02: Demolisher Music: MIDI rendition of the Jenova battle music from FFVII Boss battle map: you might be able to guess what the boss is. -MAP03: Epilogue Music: D_OPENIN frm Doom II And the SURPRISE REVEAL! :P =========================================================================== * What is included * New levels : 3 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : DECORATE, MAPINFO * Play Information * Game : Doom 2 Map # : MAP01 - MAP03 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : MAP01 is configured for DM, others have starts only Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Close to 6 months, I think Editor(s) used : Doom Builder, SLADE3, WhackEd2 Known Bugs : -Possible VPO in Deathmatch, but I don't think there's that much vanilla deathmatching going on anyway -Probably the savegame bug in vanilla, I haven't checked May Not Run With : Doom95 due to DeHackEd incompatibility Tested With : Chocolate Doom, ZDoom * Copyright / Permissions * Authors MAY NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors =========================================================================== /\ /||\ //||\\ // || \\ // //\\ \\ /===/ \===\ \===\ /===/ \\ \\// // \\ || // \\||// \||/ \/