Title : In Satan's Lair Filename : ISL.WAD Author : Neil Howie Email Address : Impending :-) Misc. Author Info : Too boring to mention... Description : After killing the big badass at the end of Doom2, you thought that was that, but although *most* of Hell was destroyed, the biggest badass - Satan himself - survived, and has kidnapped John Romero. You must go into Satan's Lair - or Quake may never be released... You start out in Satan's lair and make your way slowly through to confront SATAN HIMSELF (who by a complete coincidence looks exactly like the Cyber-demon). After killing him with your rocket launcher, you find you can't see John Romero so you go on past a wierd Nazi cult and stumble into the Spider- demon's nest, where it is protecting it's son and one of it's eggs (which by another EXTREME COINCIDENCE looks like a blue skull key). You destroy Spidey with your BFG and go on to discover that you are too late... John Romero has not only been decapitated and his head put on a spike, but his mind has been possessed by the demon Nekcihc - leaving him in constant torment... Now you have to put him out of his misery and destroy Nekcihc to save humanity. or something like that. Additional Information : This level contains every single enemy (including SS and the big boss shooter) and every weapon. I have designed it in such a way that it can be done two ways - either going for 100% kills (although it will read as >100%) or just grabbing the bezerk at the begining and legging it very quickly through the level - both are equally challenging & cool. ================================================================ * Play Information * Game : DOOM II Level# : Level 1 Single Player : Yup - designed for Cooperative 2-4 Player : Yes - Although not tested Deathmatch 2-4 Player : Nope - sorry, the level is designed so that you can only go forwards Difficulty Settings : Yes New Sounds : No New Graphics : Yes (title screen) New Music : No Demos Replaced : Nun (I recorded some, but for some reason when I played them back, they didn't work properly) * Construction * Base : New level from scratch Editor(s) used : WinDeu V5.24, Dmgraph Known Bugs : switch behind Arch-vile in Satan's Lair doesn't register when, er, it is switched (as the wall in front of it is actually the switch) * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * Who cares - you've already got it, you fool :-)