=========================================================================== Title : Mission In Ramatahatta (MIR) Filename : mir.wad File Size : mir.wad - 677 KB (approx.) mir.zip - 209 KB (approx.) Date Finished : 8.01.1998 Author : Mario Email Address : mpulver@psych.ut.ee Other Files By Author : the award winning jacoh.wad, several DM maps Misc. Author Info : nuthin' to put here... Description : This is my BEST, LARGEST and most DETAILED map EVER! It is also the first to have a proper background story... See below for the story and "Fun Things To Do In Ramatahatta"! Statistics : just some interesting stuff MIR Doom 2 Map 04 Doom2 Map 29 ______________________________________________ linedefs | 2807 591 1152 sidedefs | 4623 780 1653 monsters (UV) | 97 55 107 Background Story : it is recommended you read this, because it explains quite a few things. You stand in front of General Shprotznog. "Now listen up, 006, this is a very important mission. We have found out that on the Ramatahatta islands in the Pacific Ocean, a very dangerous and very mad group of scientists have created a new type of liquid, called the Mutator. It is a green, thick, highly flammable liquid that, when applied onto a being, allows scientist to mutate the being according to their will. They have started creating horrible, but efficient mutants and are planning to sell them to terrorist organizations. This must be stopped. You are to go there and find out what their exact plans are, who they want to sell these mutants to and how to stop them." You think about it for a moment. "Ok, but... what about weapons?" you ask. General smiles. "This will be your easiest mission yet. You need only a pistol, for self-defence. We will smuggle you in as a member of a terrorist group. You will be completely out of danger. All you have to do is speak with an accent." You sigh. "Alright, I'm in." After a few days of preparations, you finally embark on the plane. Some hours of flying and you then land on the beach with a parachute. Expecting a warm welcome, you walk briskly towards the huge complex. However, something is very wrong. Everything is quiet. You walk to the gates, mumbling to yourself worriedly. Hearing a sharp crack, you turn around only to spot two huge monsters running towards you. They look like shaved gorillas with humongous teeth, but you have no time to observe them closely. You run up and down the corridors, spotting new horrors. Finally, you arrive in a small room. Hiding, you hear the brutes storming by. Excellent, they have lost you. After thinking about the weird things for a moment, you suddenly come to the conclusion: the monsters have taken over this lab. The scientists made the fatal mistake of giving them intelligence... Now your objective is to kill these hellish monstrosities and get outta here. However, the question is: how? It seems like the only way out is to get to the chopper platform on top of the building to call for help, because your radio transmitter doesn't work inside the building, for the place is 100% everything-proof. Fun Guide : Here are some fun things to do in Ramatahatta! * fiddle with the 'controls' in The Lab Rooms (red key area) and The Factory (blue key area), you can get some of the machines to work * check out the posters on the walls of the sleeping rooms in The Staff Area (blue corridors) * visit the ship and The Smoking Room (the one with the barred windows) :) * if your marine feels dirty or needs to pee, take the door from The Loading Area to get to the toilets and showers * feed the mutants in the cages by 'pulling' the silver levers by their cages Additional Credits to : id DeeP crew (you guyz just rule) Tanel =========================================================================== * Play Information * Map # : Map 01 Single Player : Yes! Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes (haven't tested though...) Difficulty Settings : Yes New Sounds : No New Music : Yes (mine, called "Whiteleg: The Arctic Ripper" :) New Graphics : Yes Demos Replaced : None * Construction * Base : New level from scratch Build Time : you wouldn't believe me anyway (4.01. - 8.01.1998) pics took 10 minutes, music was created in 1997 Editor(s) used : DeeP, WinTex Known Bugs : none and I mean it Notes : this level was created on a P200 MMX, so it may slow down on your computer, beware, the level is huge! * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. Please. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.cdrom.com and mirrors BBS numbers: naah Other: I don't think so