=========================================================================== Archive Maintainer : Umm Update to : if I update this, the name will be the same. Advanced engine needed : none (Vanilla is my favorite flavor) Primary purpose : Single play =========================================================================== Title : ROBOTO Filename : ROBOTO.WAD Release date : Friday the 13th, August '04 Author : ggg The Triple-G Man Email Address : kidintheman@yahoo.com Other Files By Author : none submitted Misc. Author Info : _0_ _0_ | I am respnsible | | for the death of | John Candy Description : You've been sent to a bunker to infiltrate the Cyberdemon lord Arsefase. (read full description at bottom) 8 level wad placed in the middle of Doom2 Maps 11-18; 31 I made this in 2001, and there are a few imperfections. But it should serve as a good ride nonetheless. Additional Credits to : My tapeworm, Michaelangelo. And you, for playing this. =========================================================================== * What is included * New levels : levels 11-18; 31 (Doom 2) Sounds : Don't bet on it. Music : No. Breaks your heart, doesn't it? Graphics : Yes. Naw, I'm just playing. Dehacked/BEX Patch : Say what? Demos : Demo THIS. Other : This txt file!!! Other files required : Manilla envelope containing erotic pics of your mom. Ship 'em to P.O. Box 18810 Santa Barbara, CA * Play Information * Game : DOOM3... You wish. Doom2 Map # : MAP11-18; MAP31 Single Player : Absotively Cooperative 2-4 Player : Sorry Deathmatch 2-4 Player : By now, you should know the answer. Other game styles : Take a wild guess. Difficulty Settings : Yes. Schwing! * Construction * Base : New from scratch Build Time : I dunno. 20-40 hours. I made this back in 2001. Editor(s) used : DEU 5.21 and tweaked (marginally) with DoomBuilder Known Bugs : There are some odd effects here and there. They don't detract from gameplay. IE: "cracks" in walls that appear and disappear, one tiny invisible pit in MAP12 (use IDCLIP if you fall in) A couple small HOMs that shouldn't be there but are. I blame all bugs on DEU 5.21, as I left nothing overlooked. May Not Run With... : Hexen, Doom, Heretic, Quake, Doom 3, etc. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse, provided they get my approval. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * ftp://archives.3dgamers.com/pub/idgames/ and mirrors ==================================================================== FULL WAD STORY: The Cyberdemon lord, Arseface, has risen from the depths of Hell and has lay claim to an industrial bunker in a canyon. He has zombie-ized every soul in the facility and has introduced legions of Hellspawn of his own. Bastard. The military has decided to put your half-wit ass in the canyon to scope the scene out from a distance. But you decide "Hey. Why let this shotgun go to waste?" You're released in a small landing pod and parachute into the canyon. Time to lock and load, my friend. PLAY DESCRIPTION: This is no picnic of a wad. It gets tough as nails further down the line. No parts are impossible or require cheating. You CAN maneuver your way through the Mancubi ambushes on level 16. It may take a dozen loads and saves, but it is certainly doable. Focus isn't on detail, as this was my first real wad. DEU also has caused some glitches I can't fix. I don't use that PoS anymore. Bon Appetite!