================================================================ Title : Medieval Castle Filename : T_MEDEVL.WAD Author : Travers Dunne & Alister Dunne Email Address : tjdun2@mugc.cc.monash.edu.au if this address no longer exists then post to a newsgroup to find me. Misc. Author Info : Traralgon, Victoria, Australia. Description : One day, after playing alot of levels that thought that quantity was better than quality, I though why not make huge a level? So I started and from a few months work spawned this monstrosity. Exploration is cool. If you know what to do then you can finish this level in about 10mins otherwise, get compfy. My computer teacher was astonished of its size, although Im sure theres bigger. This level does slow my 486DX2 66 (8mb) when on the harder difficulty settings but supposedly runs a dream on a pentium. So stop reading and get immersed. Additional Credits to : Thanks to id for creating DooM & DooM2. And kudos to all those smart people out there, you know who you are, who created the tools we used. ================================================================ THIS WAD ONLY WORKS WITH DOOM2 VERSION 1.666 OR HIGHER * Play Information * Episode and Level # : MAP29 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : Yes, made F_WATER a texture (for waterfalls) New Music : No Demos Replaced : None * Construction * Base : New level from scratch Build time : Please don't ask... ok LOTS Editor(s) used : Doom Construction Kit Known Bugs : None * Copyright / Permissions * Authors MAY use elements from this level for ideas, BUT authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.cdrom.com Other: tjdun2@mugc.cc.monash.edu.au