=========================================================================== Advanced engine needed : GZdoom Primary purpose : Single player =========================================================================== Title : The Nadir Filename : nadir.wad Release date : June 7th, 2010 (1.07 - September 6th 2010) Author : otsego - Jason Hearn Email Address : jhearn@mun.ca Other Files By Author : None... yet Misc. Author Info : Description : The Nadir is a short (~2 hours) Hexen adventure that aims to extend the experience once the vanilla game and expansion end. I found myself wanting to play more Hexen after completing these, so the result wasThe Nadir. This is a project I created as a personal goal and for my own enjoyment, but decided later in the creation process that I would share it with others who enjoy this game and user-created material. Additional Credits to : Death Knight enemy - Tormentor667, Eriance, Ghastly Dragon Cultist enemy - Tormentor667, Eriance, Dreadopp Evil Knight enemy - Mr. Green Ghoul enemy - Eriance, Ghastly Dragon Imp Warlord enemy - Tormentor 667, Espi, Nanami Lava Demon enemy - Virtue/Ben2k9 Dark Gargoyle enemy - Virtue/Ben2k9 Thor boss - Starscream, Dreadopp Mage staff sprites - neoworm New music - my bud Brad Perry Everyone who answered my amateur questions on the Editing forum. Everyone who reported bugs and commented on the work (thanks!). The creators of the Zdoom and GZdoom source ports. And of course, id, Raven, and everyone who brought us Hexen, Doom, Heretic, and the works. =========================================================================== * What is included * New levels : 3 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : lights.pk3, brightmaps.pk3 * Play Information * Game : Hexen v1.1 Map # : MAP01-04 Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : About 3 months Editor(s) used : Doombuilder 2, SlumpED, Irfanview Known Bugs : Projectiles can pass through upper part of some enemy bodies, but I think that's a Hexen issue May Not Run With : Anything other than GZdoom (Zdoom is possible, but 3D floors will not appear and screw up some areas... though mostly cosmetically Tested With : GZdoom v1.4.8 SVN r796 * The Story * There is no particular story, but the mod was built with surrounding events and purpose in mind. Without getting too fancy, basically there is a sorcerer known as the Reanimator who is using the victims of the Portal Worlds to create a legion. His aides accomplish this in the Nadir, a subterranean complex beneath the Reanimator's keep nestled in the mountains. You, the hero, find an abandoned passage in the mountain, which leads to the entrance to this keep. You must find your way in, destroy the Reanimator's minions, and eventually the Reanimator himself. * The Weapons * Platinum Staff: This staff will look familiar if you've played Heretic. This staff delivers a concussive blow to the target and those around the target, knocking them back and ruining a weaker enemy's day. Useful for tight quarters, especially early on for the mage and cleric. The fighter and cleric sprites were created by myself, and the mage sprites are borrowed resources (that I edited to add a 'powered' state). Uses rare Violet Mana Ethereal Crossbow: Another familiar weapon - the crossbow will fire a single high-velocity and high-powered bolt, useful for long ranges or when you meet an enemy you are having difficulty dealing with. Uses rare Crossbow Bolts * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://forum.zdoom.org/viewtopic.php?f=19&t=26071