======================================================================= Archive Maintainer : Recommended archive location, ./idgames/utils/misc/pluteasy.zip Update to : n/a Advanced engine needed : No Primary purpose : No levels included ======================================================================= Title : Plutonia Easy Filename : pluteasy.bat pluteasy.exe pluteasy.txt Release date : February 2001 Author : Sparky of KISS Software Email Address : kelm@eisa.net.au Other Files By Author : strifed1.zip alpha04g.zip darkmenu.zip hacx_ctf.zip thshock2.zip dmf-sp.zip ffdoom2.zip etinetiq.zip ...and 100's of fixes/updates Misc. Author Info : Electronics Engineer with a passion for Doom Description : This patch makes Final Doom's "The Plutonia Experiment" easier. I was really annoyed when I started playing "Plutonia" and found that I couldn't even beat it on the lowest skill setting. I'm only an average player (Doom2 on Ultra-Violence is comfortable) so I'm sure I'm not the only person who had trouble with The Plutonia Experiment. I wanted to make a simple patch rather than fine-tune every level. I gave up on The Plutonia Experiment after only a few levels mainly because of the Chain-Gunners (long- distance snipers and ambushers who suddenly pop up out of nowhere). So, is all this patch does is get rid of the Chain-Gunners and fix the ammo imbalance caused by the missing chainguns. Here's a list of the changes: - changed Chain-Gunners to Shotgun Sargeants - swapped chainguns and shotguns - swapped bullets and shells - added the chaingun back to map01 (otherwise you wouldn't get it until map05) Additional Credits to : Jim Flynn for CLED Command Line EDitor v4.88. Dario and Milo Casali, and id Software for The Plutonia Experiment (half of Final Doom). ======================================================================= * What is included * New levels : None Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : Yes - a patch (.bat and .exe) to modify the maps in your plutonia.wad Other files required : plutonia.wad from Final Doom by id Software * Play Information * Game : The Plutonia Experiment (from Final Doom) Map # : This patch modifies all 32 maps. Single Player : Designed for Cooperative 2-4 Player : Yes - untested Deathmatch 2-4 Player : Yes - untested Difficulty Settings : Yes, that's the whole point of this patch ;-) Installation : a) unzip pluteasy.zip to your Final Doom directory, b) if necessary, make a backup copy of your original plutonia.wad (16.6MB). c) run the batch file pluteasy.bat which will modify all 32 maps in plutonia.wad * Construction * Base : New from scratch Build Time : about an hour plus testing Editor(s) used : notepad Known Bugs : none May Not Run With... : Doom, Ultimate Doom, Doom2, TNT: Evilution * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification, but ONLY if you're going to make an even easier version for people who dislike Revenants and Arch-viles as much as I hate Chain-Gunners. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * Probably: ftp://ftp.cdrom.com/pub/idgames/utils/misc/pluteasy.zip (and mirrors)