-= graphics/texture_wads =- Textures for Quake in WAD2 format. You will need at least one of these to create Quake levels, if you don't construct your own from the original .PAK files with the utils in 'utils/graphics_edit/wad2_builders'. This directory also contains user created new textures.
Name Last modified Size Description
Parent Directory 23-Jun-2000 22:36 -
3ds.txt 26-Mar-1997 16:00 2k
3ds.zip 26-Mar-1997 16:00 537k
armagon.txt 04-Apr-1997 16:00 1k
armagon.zip 05-Apr-1997 16:00 1.8M
artworks.txt 03-Jun-1997 17:00 2k
artworks.zip 03-Jun-1997 17:00 265k
axl1.txt 11-Oct-1997 17:00 4k
axl1.zip 11-Oct-1997 17:00 2.1M
axl2.txt 11-Oct-1997 17:00 2k
axl2.zip 11-Oct-1997 17:00 647k
axl3.txt 11-Oct-1997 17:00 2k
axl3.zip 11-Oct-1997 17:00 219k
axl4.txt 11-Oct-1997 17:00 2k
axl4.zip 11-Oct-1997 17:00 348k
base.zip 27-Sep-1996 17:00 337k
bigblue.txt 25-Feb-1997 16:00 2k
bigblue.zip 25-Feb-1997 16:00 186k
copper.txt 27-Feb-1997 16:00 2k
copper.zip 27-Feb-1997 16:00 249k
cornwad.txt 05-Dec-1997 16:00 2k
cornwad.zip 05-Dec-1997 16:00 58k
crystal.txt 20-Dec-1997 16:00 2k
crystal.zip 20-Dec-1997 16:00 105k
ctf3wad.txt 30-Nov-1996 16:00 1k
ctf3wad.zip 30-Nov-1996 16:00 488k
ctf40wad.txt 22-Apr-1997 17:00 1k
ctf40wad.zip 22-Apr-1997 17:00 328k
ctfflags.txt 26-Apr-1997 17:00 2k
ctfflags.zip 26-Apr-1997 17:00 2.8M
cyber.txt 18-Aug-1997 17:00 2k
cyber.zip 18-Aug-1997 17:00 421k
cztex1.txt 18-Aug-1996 17:00 3k
cztex1.zip 18-Aug-1996 17:00 288k
efqtex3.txt 11-Oct-1997 17:00 1k
efqtex3.zip 11-Oct-1997 17:00 191k
fearcl.txt 02-Aug-1997 17:00 2k
fearcl.zip 02-Aug-1997 17:00 408k
flowater.txt 06-Feb-1998 16:00 1k
flowater.zip 06-Feb-1998 16:00 8k
flowatwd.txt 07-Dec-1997 16:00 1k
flowatwd.zip 07-Dec-1997 16:00 7k
green.txt 27-Feb-1997 16:00 2k
green.zip 27-Feb-1997 16:00 181k
gyrotex.txt 06-Apr-1997 17:00 6k
gyrotex.zip 06-Apr-1997 17:00 473k
lavaflow.txt 11-Oct-1996 17:00 2k
lavaflow.zip 11-Oct-1996 17:00 39k
liquids.txt 12-Jul-1997 17:00 1k
liquids.zip 12-Jul-1997 17:00 10k
markswad.txt 16-Jan-1997 16:00 1k
markswad.zip 16-Jan-1997 16:00 435k
medieval.zip 27-Sep-1996 17:00 296k
metal.zip 27-Sep-1996 17:00 350k
mike_textures.txt 10-Jun-1998 17:00 1k
mike_textures.zip 10-Jun-1998 17:00 11k
nightsky.txt 26-Dec-1996 16:00 3k
nightsky.zip 26-Dec-1996 16:00 26k
phyrewad.txt 11-Oct-1997 17:00 2k
phyrewad.zip 11-Oct-1997 17:00 39k
q.txt 02-May-1997 17:00 1k
q.zip 02-May-1997 17:00 2.1M
qedsamp.txt 20-May-1997 17:00 1k
qedsamp.zip 20-May-1997 17:00 914k
qteamwad.txt 14-Apr-1997 17:00 1k
qteamwad.zip 14-Apr-1997 17:00 139k
qtrinity.txt 07-Feb-1999 16:00 1k
qtrinity.zip 07-Feb-1999 16:00 524k
quakewad.txt 17-Aug-1996 17:00 2k
quakewad.zip 17-Aug-1996 17:00 2.0M
rcdmwad.txt 20-May-1999 17:00 1k
rcdmwad.zip 20-May-1999 17:00 110k
solids.txt 19-May-1997 17:00 1k
solids.zip 19-May-1997 17:00 2k
solids3.txt 25-Jun-1997 17:00 3k
solids3.zip 25-Jun-1997 17:00 3k
sr_set1.txt 11-Oct-1997 17:00 5k
sr_set1.zip 11-Oct-1997 17:00 121k
start.zip 27-Sep-1996 17:00 270k
stones1.txt 11-Oct-1997 17:00 1k
stones1.zip 11-Oct-1997 17:00 416k
stones2.txt 11-Oct-1997 17:00 2k
stones2.zip 11-Oct-1997 17:00 761k
tctf8wad.txt 15-May-1997 17:00 1k
tctf8wad.zip 15-May-1997 17:00 99k
tech.txt 19-Feb-1997 16:00 1k
tech.zip 19-Feb-1997 16:00 207k
waterflo.txt 11-Oct-1996 17:00 4k
waterflo.zip 11-Oct-1996 17:00 83k
wdmarbl.txt 19-Mar-1997 16:00 2k
wdmarbl.zip 19-Mar-1997 16:00 62k
wizard.zip 27-Sep-1996 17:00 372k