-= levels/editing_examples =-

These levels explain Quake editing a bit and are intended
as an introduction to making levels and the .MAP format.

Some of the files here are .MAP versions of id's levels
(dm1 and jrbase). Some .MAP files might need a little
tweaking to work. More info on .MAP files can be found at

   http://www.infi.net/~nichd/qmapspec.html

For an excellent introduction on how to design all sorts of
interesting Quake level elements, try

   http://www.in2nett.com/stevefu/QuakeLab/

NOTE: first.bsp and tworooms.bsp only work with the test
      version of Quake. They are here for historical 
      reasons only.
      Name              Last modified       Size  Description

[DIR] Parent Directory 22-Jun-2000 13:19 - [DIR] architecture/ 23-Jun-2000 04:52 - [DIR] brush_groups/ 23-Jun-2000 04:53 - [DIR] id/ 23-Jun-2000 04:53 - [TXT] iddmmaps.txt 13-Mar-1999 16:00 1k [CMP] iddmmaps.zip 13-Mar-1999 16:00 200k [DIR] lighting/ 23-Jun-2000 04:54 - [DIR] misc/ 23-Jun-2000 04:54 - [DIR] nostalgia/ 23-Jun-2000 04:54 - [TXT] rotate.txt 12-Dec-1996 16:00 4k [CMP] rotate.zip 12-Dec-1996 16:00 152k [DIR] tricks_and_traps/ 23-Jun-2000 04:53 -