-= levels/editing_examples =- These levels explain Quake editing a bit and are intended as an introduction to making levels and the .MAP format. Some of the files here are .MAP versions of id's levels (dm1 and jrbase). Some .MAP files might need a little tweaking to work. More info on .MAP files can be found at http://www.infi.net/~nichd/qmapspec.html For an excellent introduction on how to design all sorts of interesting Quake level elements, try http://www.in2nett.com/stevefu/QuakeLab/ NOTE: first.bsp and tworooms.bsp only work with the test version of Quake. They are here for historical reasons only.
Name Last modified Size Description
Parent Directory 07-Jan-2016 05:29 - architecture/ 23-Jun-2000 07:52 - brush_groups/ 08-Jan-2016 06:21 - id/ 23-Jun-2000 07:53 - iddmmaps.txt 13-Mar-1999 19:00 1k iddmmaps.zip 13-Mar-1999 19:00 200k lighting/ 23-Jun-2000 07:54 - misc/ 23-Jun-2000 07:54 - nostalgia/ 23-Jun-2000 07:54 - rotate.txt 12-Dec-1996 19:00 4k rotate.zip 12-Dec-1996 19:00 152k tricks_and_traps/ 23-Jun-2000 07:53 -