=================================================================== Title : Maniac11 (version 1.1) 11.Nov.1997 Filename : maniac.bsp Author : Dia Westerteicher Other Levels by Author : Donīt be afraid, itīs really my first Quake-Level. Iīm one of those Doom-designers who joined the Quake- world very late. :)) For seeing my former work please check out Eternal Doom, available at ftp://ftp.cdrom.com/pub/doom2/themes/TeamTNT/eternal.zip. Be prepared for a 8 MB Download [g]. E-Mail Address : DIA@online-club.de Description : Well, itīs my first try, so donīt expect much of a theme here (this will come with more experience on choosing textures). Playwise it has some nice effects, I spent some time experimenting with the monsters before.:)) I really love the 3-D-possibilitys and so thereīs almost no normal dungeon-corridor here. Looking up and down helps a lot in solving some puzzles. Additional Credits to : ID, off course, those guys changed my life. :)) Ben Morris for Worldcraft - even a starter like me can produce some really interesting stuff using it. All the guys who are responsible for Planetquake (www.planetquake.com); those pages helped me a lot through the first very frustrating days. :)) Special Thanks : The members of Team TNT and especially from Team Eternal. Not to forget all my testers worldwide. :)) Very special thanks : To my wife for her patience, when little DIA spents night after night in front of his monitor. :)) F**k Off : Andreas Vahsen from ManMachineGames. You know why! :( ================================================================ * Play Information * Single Player : Yes Cooperative : No (Quake just wasnīt made for Co-op!) Deathmatch : Implemented but not yet tested. They are a lot of little changes when playing DM here Difficulty Settings : Also not yet. Check it out as is and let me know wich difficulty you think it is right now. I will start adding them afterwards. New Sounds : Hey, Iīm not Rich Nagel. :)) New Graphics : If anybody could help me implementing them I would love to add some in the next level, but for now I simply not able to do it. New Music : Rich ??? [g] CD Track : Choose your own favourite. I always play with Basil Poledouris fantastic "Conan"-Score in the background. Demos Replaced : None ___________________________________________________________________ * Construction * Base : New level from scratch Editor(s) used : Worldcraft 1.5 Known Bugs : In the end you will get a score of 27/29 kills. This has something to do with the fishes and version 1.01 Rand Phares told me lately. Sorry Rand, but Iīm using 1.06 now and the error still is there. :)) Build Time : About four weeks (day and night). Hey, Iīm unemployed momentary (see F**k off :)) Texture Wad used : Quake101 Compile machine : P-133, 32 MB RAM, 2 MB Cyruss Light Time (extra) : 16 Minutes, 49 seconds VIS (-level 4) Time : 3 hours 21 Minutes 30 seconds (good planing pays off in the end[g]) Brushes : 1240 Entities : 251 Models : 35 Textures : 100 Average Leafs Visible : 153 Remarks : Even if itīs solvable in less than 5 Minutes, some of my testers spend literally hours before finding solutions to some attacks. ------------------------------------------------------------------ HISTORY MANBETA 05. Nov. 1997 first fully functional version including some minor bugs. MANIAC 1.0 09. Nov. 1997 Ending changed. Restocked in some Areas. DM-support added. MANIAC 1.1 11. Nov. 1997 Added shootable window (came to me in a dream:)) wich also works as viewblocker. Turned some monsters around for better gameplay. __________________________________________________________________ HINTS You really donīt need them. Just look around closely and be carefull. :)) __________________________________________________________________ * How to play this map * Just unzip manbeta.zip to quake\id1\maps directory (create, if necessary). Then launch Quake, go to the console and type: map maniac11 Or start up Quake with the following command: quake +map maniac11 ________________________________________________________________________________________ * Copyright / Permissions * This level is freely distributable, but please donīt use it as base for your level. I donīt like playing the same areas over and over again and so does the crowd. :)) If you put it on your web-page, review it or use it on a CD-release, please inform me asap. Thanks guys and have fun! _________________________________________________________________________________________