Sorcery Quake beta version 1.0 There is little I still need to do, so there may be only one more release. ============================================= Title: Sorcery Quake Filename: sorcery.zip Build Time: Approximately 1 and 1/2 weeks ============================================= Modification Type ============================================= progs.dat: yes .qc: no unified diff: wtf is that? context diff: ??? no Models: yes Gfx: yes, almost all of 'em Sound: yes QuakeC: well... yeah Levels: cheesy ============================================ Description of Modification ============================================ This is sorcery quake, a PC that replaces weapons with spells. Once you pick up an orb that holds the power of a spell, no ammunition is used. Although, if you have no magic of a certain category, spells that fall into that category may not be used. Ammo now looks like magic runes. Certain amounts of magic allow you to cast special spells in addition to the standard 8. ---------------------------------------------- Standard Spells: ---------------------------------------------- 1: Acid Spell, shoot 4 scragg slimes from your hand 2: Singe Spell, throw a spread of 4 hell knight fires 3: Drain Spell, suck the life from your victims 4: Burn Spell, Catch stuff on fire, NOTE: Monsters and players on fire, alive or dead, can catch other living things on fire too. The longer you stay in the fire, the more fire spreads to you. 5: Freeze Spell, Freeze stuff solid, for a short time. Monsters may wake up w/ amnesia 6: Hurricane Gust Spell, Blow living things away, wont work at point blank 7: Call Meteor Spell, Drop a meteor on someone's head, not easy to aim 8: Call lightning Spell, More powerful than the Thunderbolt --------------------------------------------- Special Spells: --------------------------------------------- -- Flying/Hook type thing: Consult The help section, I'm too lazy to explain it again. OR, if you know how to work the ctf hook... same way Takes 5 shells (Earth Magic) -- Call the Undead: Throw a gib at someone to sick a zombie on them 20 nails (Black Magic) -- Purge: Destroy all zombies 30 rockets (Hell Magic) -- Elder Power: Quad + Protection + Invisible + Biosuit for 1 minute 100 cell (Elder Magic) to activate spells: Flying/Hook = Ctrl (must be held, like the grappling hook) Call Undead = O / impulse 13 <--- O (the vowel), not Zero Purge = P / impulse 14 Elder Power = ] / impulse 15 --------------------------------------------- There is one more attack that you must discover for yourself There is other stuff to help the magic theme along. ============================================ Copywright / Permissions ============================================ You may not use anything in this in your project unless you beg me shamelessly. Period, just don't. I made everthing new, it's mine. Everything else is property of id software. ============================================