Sunday 15th February, 1998 ================================================================ Title : Infiltrate :: Subjugate :: Eliminate Filename : ise.bsp Author : Matt Sefton Email Address : matt.sefton@dial.pipex.com Please mail me about this level - I love feedback :) Homepage : Single Player Quake 2 Level Heaven http://www.planetquake.com/spq2/ Single Player Quake Level Heaven http://www.planetquake.com/spq2/quake1/ Description : Single Player Quake 2 map. You have been dropped into a Strogg military installation. Intel reports a Strogg deep mine facility with an exposed entrance, ideal for an air strike. Infiltrate the base, subjugate the Strogg forces and eliminate anything that stands in your way. This level was started purely as a test level to learn Q2 editing. It sort of developed into what it is today unintentionally and hence it feels a bit 'thrown together', which it probably was. I'm not too pleased with it, especially the ending, but hey, you can run around, kill things, knock yourself out! Additional Credits to : id software - Hammer of the Gods. Robert A. Duffy for QE4 Radiant. WorldCraft? What's that? YooShin Yang - the guv'nor. Jeff Yost - the man who talks the most sense I know. All my other friends, gurus and mentors! The following sites were very helpful in the making of this map: RUST - http://www.planetquake.com/rust/ QUAKE 2 WORKSHOP - http://www.quake2.com/qworkshop/ AKUMA'S SPQ - http://www.btinternet.com/~akuma/index1.html QUAKELAB 2 - http://www.planetquake.com/quakelab/quakelab2/ ========================= Through my levels and my web sites, I've made so many great friends that to list them all would be futile (and boring) You all know who you are :) Angela, my long suffering and wonderful wife :) Larry the QuakeDog (who has graduated to a chaingun, ggrrrrr....) ========================= Beta Testing Crew : YooShin Yang, Warren Marshall, Ron Allen (it's not their fault - I should have listened to their advice :) Other Levels by Author : ARGONAUT (Quake - deathmatch only) http://www.cdrom.com/pub/quake/levels/deathmatch/a-c/argonaut.zip JAWBREAKER (Quake - single player) http://www.cdrom.com/pub/quake/levels/j-l/jawbreak.zip ARCANE (Quake - single player) http://www.cdrom.com/pub/quake/levels/a-c/arcane.zip THE LOST WORLD (Quake - single player) http://www.cdrom.com/pub/quake/levels/j-l/lostwrld.zip THE UNDERWORLD (Quake - single player) http://www.cdrom.com/pub/quake/levels/s-u/undrwrld.zip EVILWORLD 1 (Quake - single player) http://www.cdrom.com/pub/quake/levels/d-f/evilwrld.zip EVIL TWIN (Doom 1 - single player) http://www.cdrom.com/pub/doom/levels/doom/d-f/eviltwi2.zip ========================= * Play Information * Single Player : Yes Cooperative : No Deathmatch : No Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No Track No. : 2 * Construction * Base : New level from scratch. Editor used : QE4 Radiant (various beta builds) http://www.planetquake.com/qeradiant/ Known bugs : Occasionally limbs of Mutants and Tanks can be seen poking through walls!? R_speeds off the map in places! Build time : 7 weeks on and off, mostly off. Texture WALs used : e1u1, e1u2, e1u3. Compile machine : PII 266, 64mb RAM. QBSP3 : 37 secs QVIS3 : 679 secs QRAD3 -bounce 40 -extra : 2550 secs Brushes : 2210 Entities : 432 * How to play this BSP * 1. Put ise.bsp in 'baseq2\maps' directory under your Quake2 directory (no quotes, create one if it doesn't exist.) 2. Start Quake2, set your skill level and enter 'map ise' (no quotes) at the Quake2 console. Copyright Notice: THIS LEVEL MAY NOT BE DISTRIBUTED FOR COMMERCIAL PURPOSES. IF YOU PAID IN ANY WAY TO GET THIS LEVEL, YOU ARE BEING RIPPED OFF AND SO AM I - REPORT THIS TO matt.sefton@dial.pipex.com This file (ise.zip containing ise.bsp, and ise.txt), or any derivative works thereof, may not be sold or redistributed for profit in any way without express written permission of the author. This includes, but is not limited to, mass archival as on a cd-rom and inclusion in commercially published compilations (books and/or magazines). You are free to copy this file for personal use, or to make it available for redistribution in its electronic format, provided that: (1) it remains wholly unedited and unmodified, (2) no fee or compensation is charged for copies of or access to this file, and (3) this copyright notice and the following disclaimer remain attached. Disclaimer: This file is provided by the author "as is", and any express or implied warranties, including, but not limited to, the implied warranties of merchantability and fitness for a particular purpose are disclaimed. In absolutely no event shall the author be liable for any direct, indirect, incidental, special, exemplary, or consequential damages (including, but not limited to, procurement of substitute goods or services; loss of use, data, or profits; or business interruption) however caused and on any theory of liability, whether in contract, strict liability, or tort (including negligence or otherwise) arising in any way out of the use of the information herein contained, even if advised of the possibility of such damage. Please respect my position as to not allowing distribution on a cd-rom of any and all types. Certain companies (Actura and Head Games) tend to 'net scrape' and then profit from the work of others without obtaining permission. For more on the subject of CD Publishers, visit Gyro's CD Publishers page... http://www.blarg.net/~gyro/cdroms.htm Copyright ©1998 Matt Sefton All rights reserved.