================================================================ Title : DeathMatch BattleGround 2 Date : 02/20/97 Filename : DmBg2.bsp Author : Tiarnan Breffni Email Address : JBreffni@dial.pipex.com Description : The second of the DeathMatch BattleGround levels, this is a medium sized level, suitable for 2-8 players. Additional Credits to : The creator of QERadiant, Robert A Duffy, Ridah for the Eraser bot, Mike Malakhov for the CRBot, and of course the mighty Id Software, for Quake 2. ================================================================ * Play Information * Single Player : Look around only. Deathmatch : Yes, up to 8 players I reckon, but it could hold more. Difficulty Settings : No * Construction * Base : New level from scratch Editor(s) used : QERadiant v0.41 Known Bugs : No. Build Time : Two weeks, on and off. Textures used : e2u2 set from Quake2 Compile machine : P166 with 48MB QBSP Time : 16 sec QVIS Time (-level 4) : 74 sec QRAD Time (-extra) : 658 sec Brushes : 868 Entities : 159 Models : none * Other Info * This is the second level in the DeathMatch BattleGround series, and I tried to do something different from the first, and hopefully I've achieved it. Plenty of Lava abound, so watch your step. I spent a while trying to get a consistent, but unique look to the entire level. Hope you like it. As usual, I'd like to hear what you think about this level, so if you have anything to say, send me a message through the address above. Alas, I couldn't implement coloured lighting, as I don't have a GLQuake2 compatible card. :( You'll just have to use your imagination... If you enjoyed this level, check out DeathMatch BattleGround 1. It has a completely different style, but it's as big on gameplay as this one is. DmBg1.zip should be available at cdrom.com. Have Fun! * Copyright / Permissions * You may download and play this level, give it for free to your friends and just enjoy it. If you want to do anything else with it, like make money from it, your going to have to ask me first. :)