Title: ************************************************************** ____ _ _ _ _ | __| | | | | | | | | | |_ _ _ ___ _ _ | |__| | ___ | | | | | _|| |/_|/ _ \| \/ \ ___ | __ | / _ \| | | | | | | / | |_| | |\/| | |___| | | | |/ __/| |__ | |__ |_| |_| \___/|_| |_| |_| |_| \___|\____|\____| ************************************************************** Filename : Fromhell.bsp Author : Pete Burrows Email Address : compuserve 101742,2630 Description : A damaged slipgate transports you to Victorian London, August 1888 the time of the Whitechapel murders. Additional Credits to : ID software for quake, Yahn Bernier for BSP, Rene Post for QME, Tony Collen for Dead Stuff patch, Steve Roscoe for cool barrels Bruce Krueger for sexdroid (this mdl was reskined as the butched remains of Mary Kelly) ======================================================================= This is my first attempted at a Quake map and was not intended as a ideal level but more an attempted to create the squalid east end of London of the Victorian era a time of gas lamp shadows alleyways and the worlds first serial killer. To this end it is very dark in execution and in content. enjoy! ======================================================================= "sir i sent you half the kidne i took from one woman prasarved it for you tother piece i fried and ate it was very nise i may send you the bloody knif that took it out if you only wate a whil longer" Jack the Ripper 1888 This is the only letter most Rippoligists think the real murderer wrote it was enclosed within a small parcel containing part of a womans kidney sent to George Lusk of the Whitechapel Vigilance Committee the note was addressed "From Hell" ======================================================================= * Play Information * Single Player : Yes Cooperative : no Deathmatch : no Difficulty Settings : Yes New Sounds : no New Graphics : a few New Music : No Demos Replaced : no * Construction * Base : New level from scratch Editor(s) used : BSP Known Bugs : none Build Time : To long Compile machine : P120 24 megs of ram QBSP Time :2729 secs Light Time :378 secs VIS Time :9509 secs How to install map ------------------ Create a directory called FROMHELL as a subdirectory in your Quake directory (parallel to the ID1 directory) Example c:\quake\fromhell unzip pak0.pak into this directory to play type "quake -game fromhell +map fromhell" Hints:- 1.The switch behind the flaming barrel in the double ogre room opens the upstairs window. 2.All the victims murder sites are marked by dead grunts put some buck shot in each of the 4 victims to reveal there names and open the last victims window. 3.There is a dodgy floor tile in the church? 4.To open large church doors shoot christ switch in lobby through window. 5.I was going to give you a grenade launcher to kill the 4 zombies but on testing found it was more fun to direct the vore whore to blow them to bits. COPYRIGHT NOTICES and PERMISSIONS --------------------------------- This level is copyright 1997 by Pete Burrows. Permission to use, copy and distribute unedited copies of this file -- Fromhell.zip -- is hereby granted, provided that no fee is charged for the use or availability of this file (other than the normal connection costs for on-line services, if applicable). The above copyright notice and this permission notice must be left intact in all copies of this file. Commercial distribution of this file, in whole or in part, requires prior agreement with the author. Commercial distribution includes any means by which the user is required to pay either for the support (e.g. book, newsletter or CD-ROM) or for the file itself. Unauthorized commercial distribution is prohibited.