////////////////////////////////////////////////////////////// // GOTO HTTP://WWW.GeoCities.COM/SiliconValley/Lakes/8316/ // //////////////////////////////////////////////////////////// For Richtor Scales quake page ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Title: R Bot V.50 º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Filename : RBOT.ZIP Version : 0.57 Date : Today Author(s): ColdKill, Khan Reaper, Morgue Email : BRAINnMEAT@AOL.COM, MattP3d@AOL.COM, Coldkill@1webave.com Credits : To the Punisher for makeing BG bots, Camreon NewHam for make eliminator and releaseing the source code (The strafeing is his code), Quake Command for making Eject and flamethrower, and ID for makeing Quake, The maker of Bplayer (for having a cleaner version of almost what I had done with BG) Joe Hero, for beta testing and making one of the heads (The crazy one). Micheal Polucha and and Tim Polucha, for TMBOT, Nathaniel Gorham for the dm bot. Footsteps v0.5 Brett "Vuh" Wagner. The maker of Laser gun. ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Type of Mod º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Quake C : yes Sound : yes MDL : yes ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Format of Quake C º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ unified diff : no (What this is I don't know) context diff : no (Same here) .qc files : no (Read the rest about this) progs.dat : yes ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Editors used º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ qccdos -For a compiler Meedle -For some of the new monster mdl's Quakeme -For the rest of the skins Neopaint -For the graphics of the skins Adquedit -For alot of other cool stuff QMlite -Viranith used this for the models ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Description of the Modification º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ This bot is diffrent the others, not because it is better...because there are some better bots out there (Though this one is pretty good). Because I spent A LONG time adding in other QuakeC add-ons into it. I am still working on it though. Currently it has SuperAxe (Which the Bots use) throwing flame -axe, flame thrower, chasecam, multiskin, laser sight, and Eject. I also have included some skins. This bot is also a clan of its own (I know, a clan bot?) Its name is "The Butchers". They specialize in the Axe! I WILL included there clan Hall, as a level that I made. (Not all that great, sorry) It includes there grave yard, there registration area, there arena, and there maze. Try it out! I have also included the skins for the clan. The offical one is the red and grey guy. I also included some heads. Some of the heads will match the bodys , others are just cool or funny. Some of the features include * Will use the super axe when you get to close * Fully strafeing and dodges missles * FlameThrower, Bots will also use it! * Does not cheat * Swims * Will no longer shoot at you if something is in the way * Bodys will now stay around after they die * Creates a bot Randomly so you don't always fight the same one * The bots talk to you!!! (Real sound) * More advanced navagtion from BG * Laser Gun also added * Has a new weapon "FireAxe" that will burn your apponents down * Comes with eject built in! * Good aim, but still possable to dodge * Can help you in One Player as well * Read the follow section for more info on ejected shells. * Helmet lite, it better in dark places but then you are easier to spot! * ChaseCam and its components (HUD system, Laser Sight, MultiSkin) * Will no longer shoot at you if there is something in the way * There leader "Burn" is a better and stronger bot * Will now swim up if in water * LaserGun now included ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º New info º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ The last bot was HUGE because of the new MDL files. So I took out all of them except the ones that were needed. So if you want the new mdls (Which I think are pretty cool) please e-mail me or Specter. There were also some problems downloading it so I have now zipped it with winZip instead of pkzip. I hope that will fix it. There is now the possibility of turning off eject, so now you don't have to restart a level if it packet over flows. There was a bug I forgot about (Huh-huh great!) which makes it so you can't change levels in single player. That is now fixed. The changing to axe thing has been fixed. Some better roaming, but still working on it... I now added the LaserGun. Thanks to Khan Reaper for the richoshaing nails code, and the flameThrower mdl. There was a big problem, the nail gun didn't work in my last upload, because I was working on the bounceing nails thing. That was fixed. I am having a bit of trouble with the source code, after deleting it by a mistake I had to decompile it with proqcc which makes it compilable but not very readable. I have managed to restore all files but the BOTAI.QC one, which is the most important. I would think that it should work when I try to take parts from an old file and past it over the messed up one but the compiler then gives me a "unknown punctuation" at the last line of the code that is blank. ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º I need your help! º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ I need people to e-mail me what you think! With out it, I don't know how popular/unpopular this mod is. I also can't make it better with out imput. If you send me e-mail you will get the following benifits. Put on the Killers of Quake list Updates on all projects I will be welcome to try to help you with any Quake/QuakeC questions You get an Offical ButcherClan member ship sheet (WOW!!!) And more beniffits once I think them up. If I have time I will make a skin for you. So its not hard to e-mail me, and you will get some cool beniffits. So take 1 min. to send me something I will reply to all mail. ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º How to use Modification º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Make a directory in Quake (Type MD RBOT) called "Rbot". Copy the ZIP file into it, and unzip it. Make another directory inside RBOT called "progs" (It must be called progs.) Copy the player.mdl file into it. Then make another directory inside Rbot called sound. Type copy *.wav sound Then goto the quake directory and type "Quake -game Rbot" .It should run. Impulse 100 creates 1 Random Bot. Impulse 103 Goes into observer mode ("Must type KILL to get out") Impulse 101 Is the score Impulse 130 turn eject on/off Impulse 30 ChaseCam Impulse 20 HelmLight Impulse 31 LaserSight Impulse 200/201 Skin cycle ========================================================================== ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Technical Details º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Bugs: The bots can use doors, but they don't........old BG problem... Old crack/broken ground problem.....another old bg problem They don't use the flame axe........ Some spelling errors (Sorry, orange letters can get confusing) Some other bugs to be fixed Some times they say garbled messages ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Future Enhancements º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Better wandering (I now know how, just working on it ) Fix it so the bots use the fireAxe as well The same old Crack/broken ground bug. (Would help if I knew what caused it) More Weapons Use of PowerUps (Quad, Protection, BioSute) Use of doors.... (also know how) bots use of footsteps mod. Grappling Hook!(its just a cool mod) ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Contacting Author º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ As mentioned above, my email address is : BRAINnMEAT@AOL.COM ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Copyright and Distribution Permissions º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ þ Authors MAY use this modification for there own files, E-MAIL me for the Source code, or visit my web page. And also put every one in the credits I did along with me. þ You may distribute this Quake modification in any electronic format as long as this description file remains intact and unmodified and is retained along with all of the files in the archive. (Please do!) þ I would rather you didn't use deacc to look at what I have done, it won't be to hard to get the Source code from me. Its just an e-mail away!