Title : VisWeap (Visible Weapons) Filename : VisWeap.zip Version : Beta 0.95 Date : 15/6/98 Author : Tom Garnett (Nihilist) Email : tomgarnett@dial.pipex.com Credits : id software, for releasing QuakeC. The qME team. Build time: The models took about 7 or 8 hours, the code took about an hour, debugging and playtesting is still in progress... Type of Mod ----------- Quake C : yes Sound : no MDL : yes Format of QuakeC (if a Quake C Mod) ----------------------------------- unified diff : no, whatever it is. context diff : no, see above. .qc files : yes (inside the pak file) progs.dat : yes Description of the Modification ------------------------------- This solves the annoying 'problem' in deathmatches where the only way to find out what weapon your opponent is using is to stand in front of him while he fires... The player model has now been replaced with a series of eight models, one with each weapon (one single model took up over 6 megs and wouldn't load). I have made no other changes, I have versions of this with all sorts, but I intend this to useable as a base for other peoples mods People now drop their weapon when dead, this is merely a cosmetic change as they cannot be picked up (If I get demand I will alter it so they can, I have done it in other mods) This is done to avoid having to make 76 death scenes ((7 weapons * 5 different animations) + 1 axe death) which would take up a LOT of space. How to Install the Modification ------------------------------- Create a directory called VisWeap (or whatever) as a subdirectory in your Quake directory (parallel to the ID1 directory) move the pak0.pak file included in this archive to the that directory. To play, type 'c:\games\quake -game visweap' or whatever your quake path is at the Run prompt in the start menu. This modification only works with the registered version of Quake. Technical Details ----------------- The source code is included, all the modifications I can remember making I have commented with '// VisWeap MOD: ...' they are spread all over the source code, so find may be the best way to catch them all (tell me if I missed one). Author Information ------------------ This is my second publically released mod, the first was the G2005 weapon. I am working on a TC which is about half finished, and will probably be released around August, by don't hold me to that. Most of the mods I make I can't release publically because of the reaper copyright. Copyright and Distribution Permissions -------------------------------------- The original QuakeC source is Copyright 1996, id software. Authors MAY use these modifications as a basis for other publicly available work, and are entirely welcome to do so, as long as I get credit. If this mod, part of it, or something based on it are used on a CD, or a commercial venture, you must contact me first. I may want a free copy :) Availability ------------ If you are reading this file, you have the mod...