ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Title : Electro Grenade º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ =============================================================================== Filename : Egren1.zip Files in zip : progs.dat readme.txt progs\bgrenade.mdl progs\grenade.mdl Additional : An archive callled egrenpic.zip contains 8 snapshots. Version : 1.0 Author : Spider Irc nicknames : Spider/Redips/Darkmere/Arach Irc network : *.undernet Irc channel : #Sleepy Usenet : Sorry. Lost connection :-( Email Address : spider@hehe.com Description : You like to discharge in teamplay don't U ?? Well... I for one do... And. I _LOVE_ the old Pineapples.. So what did I do for a patch?? Yup. An electric discharge.. No new impulses, only new fun things.. How to use : Already compiled. Unzip to ....\quake\egren type "quake -game egren +map e1m3 +skill 2" and rawk! Credits : ID, Ashram, Mephisto, Parzec, [Octagon] and @lexandra =============================================================================== Tech : Oki.. This is the fun part... The normal Grenade launcher is the same old fella, but the ammo has changed... It's now a bit electric, making it glow, and using three cells each shot... (Don't worry, you get more each time you pick up a box of ammo or a weapon, and you get 15 for starters). And, when exploding it sometimes fires a few nice lightnings, targetting themself at the nearest opponent. More than this, ehh... Ok, it's a bit randomed. The damage and the time are now a bit random (Bye, Bye Grenade-jump.... NOT). Play and see. A shambler is now more vulnerable to this than to anything else(if not an electro, uses standard valuses). The person who fires the grenade is also less vulnerable...(so you won't have to worry about it in networking) Otherways : If there are no cells left, it fires a normal grenade. If the grenade explodes in the water, it gives a BIG boom, and the same sound as when discharging... In deathmatch, this weapon is a glorious thing.. DM3(from the bridge) drop some and PARTY in frags... More : I have nchanged a bit in the radius-thingy, and now explotions hurt more in close range. Coming patches : Ahhh. REVENGE.ZIP is out soon. Watch it. Next time you speed-run, the monsters will hunt you until you DIE. Watch out for the nailguns of the ogres, the rocketlaunching enforcers and the insane grunts. * Play Information * Single Player : Yup Cooperative 2-16 Player : Yup Deathmatch 2-16 Player : Yup Difficulty Settings : Hmm No changes. New Sounds : Nop. Anyone has any good sound? New Graphics : Yup. (The Electro Grenades are blue...) New Musics : Nope New Weapons : Modded old ones. Demos Replaced : Nope * Construction * Base : QuakeC 1.06 Editor(s) used : Textpad, EDIT, proqcc, AdQedit, Photoshop(it sucks in 256 fixed pal mode) Known bugs : Sometimes does a electric discharge in the air.. Strange. the whole grenade must be in water, not only the enemy. Suspected Bugs : None (yet...) * Copyright / Permissions* Please don't modify. I'm about to re-release this one in a new shape.. * Where to get this file * Don't you know? Me neither... ===============================================================================