* Quake Flamethrower Patch 1.0 * Title : Quake Flamethrower Patch 1.0 Filename : QFlame10.zip Version : 1.00 Date : 8.4.1997 Author : Werner Spahl "The reason of my life is to make me crazy!" Email : ui22273@sun1.lrz-muenchen.de Credits : special thanks to Steve Bond for the original flamethrower code, Rene Post for qME and of course to id for Quake! Type of Mod ----------- QuakeC : yes Sound : yes MDL : yes Format of QuakeC ---------------- Unified diff: no .txt files: no Context diff: no .qc files: yes (all modifications are marked with "ws") progs.dat: yes .pak file: no Description of the Modification ------------------------------- This patch is the combination of Steve Bonds original flamethrower with ids thunderbolt to create a much more cooler looking version which replaces the original thunderbolt and uses cells as ammo! How to Install the Modification ------------------------------- Create a subdirectory named QFlame in your registered Quake directory and unzip the patch into it. Start game with: Quake -game QFlame. Technical Details ----------------- Just a quick modification of the original flamethrower for effects! Author Information ------------------ I'm the author of the Theme Doom Patch, featuring among a lot of other stuff: fellow marines, civilians and Alien vs Predator vs Terminator! I also wrote the Duke Nukem 3D Footsteps Get Open Patch, the Quake Use Patch, the Quake Wallmarks Patch, the Quake Speed Patch, the Quake HUD Patch, the Quake Multivoice Patch and Quake Plus! Copyright and Distribution Permissions -------------------------------------- Authors MAY use these modifications as a basis for other publically available work. You may distribute this Quake modification in any electronic format as long as this description file remains intact and unmodified and is retained along with all of the files in the archive. Availability ------------ This modification is available from the following places: ftp.cdrom.com://pub/idgames2/quakec/weapons/