Rapid fire shotgun. This weapon is for those players who are getting their butt's kicked and they just can't take it anymore ;-) This is my first stab at models or hacking anything in Quake for that matter. I used Meddle 1.5 to get the wire frame model and then I imported it into CADKEY as a *.dxf file for 'manipsminations'. From there I had to write a piece of C code to transform the .cdl to .raw which Meddle could understand. I also threw in Quake Command's throwing axe. I think its kewl! Go check their page those guys Rock! www.nuc.net/quake I also added some war paint to the axe. The rapid fire shotgun replaces the doubl-barrel shot gun. Any questions or comments to the author: Mark de Haas dehaas@blast.net Comments: You can do whatever you like with rf.mdl, or the *.wav files just give me credit if you use 'em. To setup and run: c:\quake\rapfire - rf.mdl, v_axe.mdl, throwaxe.mdl, *.dat c:\games\quake\rapfire\sound - all *.wav c:\games\quake\rapfire\progs - all .QC files (for compiling) Then at d:\quake type: quake -game rapfire Qc files that have been modified: There are some comments here and there. PROGS.SRC DEFS.QC WEAPONS.QC PLAYER.QC CLIENT.QC Mark de Haas (Tac) dehaas@blast.net