"It's not the ideas; it's design, implementation and hard work that make the difference." - Michael Abrash


The Difference Engine

Difference Engine is the label I use with my past and future works on

which schould about include any buzzword available nowadays. There are some copyright and legal issues related (see the DE license). Difference Engine covers several areas, among them This is a spare time and non-profit project, and things will move slow for the time being.

Contents

I finally started reworking the library originally used by the r95 renderer. There is an attempt at sorting out some coding guidelines that might come handy is anybody is trying to work his way through the code.


home qdev qdev dread rsc qdev doom license web
home dEr95 r3D dread netrsc quake doom legal web
Author: b., email to bk@gamers.org, with public PGP key
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